doomer the level 3 Shalore Doombringer by Targuil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassDoombringer
Level / Exp3 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 23)
Dexterity14 (base 10)
Constitution13 (base 12)
Magic17 (base 12)
Willpower14 (base 10)
Cunning15 (base 11)

Resources

Life-4/160
Stamina116/116
Vim108/108
Healing Factor1.0245901639344
Regeneration0.2561475409836

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage33
Accuracy20
Crit Chance13%
APR6
Speed1.00

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+4%

Defense: Base

Armour (hardiness)9.5225936422747 (63.098591549296%)
Defense3
Ranged Defense3
Fatigue12
Physical Save12
Spell Save10
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Torture1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Burning Sacrifice is ready to use.
Talent Draining Assault is ready to use.
Talent Incinerating Blows is ready to use.
Doomer's is no longer blazing.

Talent Rush is ready to use.
Rested for 46 turns (stop reason: all resources and life at maximum).


Demonic clerk casts Phase Door.

Ran for 4 turns (stop reason: hostile spotted to the north (mutilator)).


Mutilator rushes out!

Doomer is dazed!

Mutilator hits doomer for 17 physical, 9 temporal, 9 nature, 7 darkness (42 total damage).

doomer misses Mutilator.
Mutilator misses doomer.

doomer misses Mutilator.
Doomer is not dazed anymore.

Mutilator hits doomer for 15 physical, 9 temporal, 9 nature, 7 darkness (40 total damage).

Mutilator is on fire!

doomer hits Mutilator for 39 acid, 7 fire (46 total damage).
Burning from Doomer hits Mutilator for
2 fire damage.
Mutilator hits doomer for 18 physical, 9 temporal, 9 nature, 7 darkness (43 total damage).

doomer hits Mutilator for 42 acid, 7 fire (49 total damage).
Burning from Doomer hits Mutilator for
4 fire damage.
Saving game...