Nightmoor the level 6 Thalore Wyrmic by shwqa

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceThalore
ClassWyrmic
Level / Exp6 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 18)
Dexterity13 (base 10)
Constitution17 (base 14)
Magic8 (base 10)
Willpower25 (base 19)
Cunning10 (base 10)

Resources

Life216/216
Equilibrium15
Healing Factor1.55
Regeneration1.0075

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy17
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower20.75
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)3 (30%)
Defense14.05
Ranged Defense14.05
Fatigue2
Physical Save12.95
Spell Save11.55
Mental Save12.25

Defense: Resistances

Mind+ 9%( 70%)
Lightning+ 1%( 70%)
Acid+ 4%( 70%)
Nature+ 20%( 70%)
Blight+ 20%( 70%)
Fire+ 4%( 70%)
Cold+ 35%( 70%)
All 0%( 70%)

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
3/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
4/5
0/5
0/5
0/5
Technique / Two-handed weapons1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
3/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Tool
On feet
Around waist
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log


Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:51.


There is a Zigur (Town) here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving done.

Saving done.

Saving game...


Ran for 4 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Sold:
zircon for 8.00 gold.
Sold:
ametrine for 4.00 gold.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Saving done.

There is a Zigur (Town) here (press '' or right click to use).
Saving done.

Saving done.

Saving game...