The Lovers the level 9 Thalore Archer by Goodra

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassArcher
Level / Exp9 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 23)
Dexterity37 (base 29)
Constitution13 (base 12)
Magic8 (base 10)
Willpower21 (base 10)
Cunning12 (base 12)

Resources

Life311/311
Stamina122/122
Healing Factor1.1483363011316
Regeneration1.4354203764145

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth20.703251193202
See Invisible21.703251193202

Offense: Mainhand

Damage48
Accuracy41
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower4
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+11%
Lightning+3%

Offense: Damage Penetration

Lightning+5%

Defense: Base

Armour (hardiness)10 (49.007671158813%)
Defense40
Ranged Defense40
Fatigue0
Physical Save20
Spell Save10
Mental Save23

Defense: Resistances

Blight+ 6%( 70%)
Nature+ 6%( 70%)
Cold+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance24%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
1/5
0/5
Technique / Marksmanship1.30
4/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
1/5
0/5
Race / Thalore1.00
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Log


The Lovers picks up (f.):
iron greatmaul (17-26 power, 1 apr).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


You are yanked out of this place!


You gain 1.06 gold from the transmogrification of
pouch of iron shots of erosion (16/16, 14-17 power, 1 apr).
You gain 2.20 gold from the transmogrification of
self-loading quiver of elm arrows of accuracy (16/16, 17-24 power, 5 apr).
You gain 5.91 gold from the transmogrification of
Daimyhir the iron shield (0 def, 2 armour, 19 block).
You gain 2.66 gold from the transmogrification of
temporal iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 10.15 gold from the transmogrification of
pair of iron boots 'Scorchlace' (0 def, 3 armour).
You gain 9.42 gold from the transmogrification of
Betuwyn the pair of iron boots (0 def, 5 armour).
You gain 1.64 gold from the transmogrification of
iron mace of dampening (12-17 power, 2 apr).
You gain 2.25 gold from the transmogrification of
mighty elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatmaul (17-26 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (18-28 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.19 gold from the transmogrification of
acid wave rune (damage 38; dur 4; cd 18).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.