LORD VOLDAMORT the level 4 Skeleton Necromancer by geophage

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp4 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity19 (base 10)
Constitution10 (base 10)
Magic26 (base 26)
Willpower16 (base 14)
Cunning11 (base 11)

Resources

Life27/27
Mana142/151
Soul11/11
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy13
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense6
Ranged Defense6
Fatigue1
Physical Save9
Spell Save14
Mental Save14

Defense: Resistances

Blight+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
3/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
4/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By LORD VOLDAMORT the Skeleton Necromancer level 1
74th Pyre 122nd year of Ascendancy at 11:47
see stats

Log

Ran for 4 turns (stop reason: hostile spotted to the east (hornet swarm)).

LORD VOLDAMORT casts
Invoke Darkness.
LORD VOLDAMORT hits Hornet swarm for 51 darkness damage.
LORD VOLDAMORT hits Something for 50 darkness damage.
LORD VOLDAMORT killed Hornet swarm!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: hostile spotted to the southeast (giant grey mouse)).


Dread casts
Phase Door.

LORD VOLDAMORT casts
Invoke Darkness.
LORD VOLDAMORT hits Wolf for 50 darkness damage.

LORD VOLDAMORT hits Wolf for 13 physical damage.
Armoured skeleton warrior is out of phase.

LORD VOLDAMORT killed Wolf!
Dread casts
Empathic Hex.
Giant grey mouse is hexed.


LORD VOLDAMORT hits Giant grey mouse for 13 physical damage.
Armoured skeleton warrior hits Giant grey mouse for 26 physical damage.
Armoured skeleton warrior killed Giant grey mouse!
Dread casts
Burning Hex.
Talent Invoke Darkness is ready to use.