hveim the level 1 Skeleton Marauder by hveim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceSkeleton
ClassMarauder
Level / Exp1 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 16)
Dexterity22 (base 15)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life-31/100
Stamina60/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage26
Accuracy16
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage20
Accuracy16
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower16.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense5.2
Ranged Defense5.2
Fatigue11
Physical Save11.2
Spell Save7
Mental Save7.35

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
2/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


You switch your weapons to: .


You switch your weapons to:
iron dagger (101% power, 5 apr) and iron dagger (100% power, 5 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the west (skeleton warrior)).


Hveim rushes out!

Skeleton warrior is dazed!

hveim hits Skeleton warrior for 38 physical, 26 physical (64 total damage).
Skeleton warrior misses hveim.

Hveim uses Dual Strike.

Skeleton warrior is not dazed anymore.

Skeleton warrior shrugs off the effect 'Stunned'!
hveim hits Skeleton warrior for 23 physical, 35 physical (58 total damage).
Skeleton warrior uses Stunning Blow.

Hveim is stunned!

Skeleton warrior hits hveim for 31 physical damage.

Skeleton warrior hits hveim for 35 physical damage.
Skeleton warrior hits hveim for 34 physical damage.

hveim misses Skeleton warrior.
hveim hits Skeleton warrior for 10 physical damage.
Saving game...