Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.9 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.4.8Donators/Buyers bonus! Steamtech UI 1.1.4 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Summoner |
| Level / Exp | 50 / 817% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton warrior at level 2 on the 75th Pyre 122nd year of Ascendancy at 10:36 / 182Killed by Betyta the white ooze at level 10 on the 4th Flare 122nd year of Ascendancy at 04:18 Killed by sand-drake at level 10 on the 4th Flare 122nd year of Ascendancy at 07:32 Killed by thought-forged warrior at level 10 on the 4th Flare 122nd year of Ascendancy at 11:14 Killed by Cyrariann the crimson ooze at level 11 on the 4th Flare 122nd year of Ascendancy at 16:12 Killed by Tanhiond the thalore at level 12 on the 6th Flare 122nd year of Ascendancy at 21:06 Killed by skeleton archer at level 12 on the 10th Flare 122nd year of Ascendancy at 05:15 Killed by boiling horror at level 14 on the 3rd Dusk 122nd year of Ascendancy at 11:37 Killed by minotaur at level 15 on the 4th Dusk 122nd year of Ascendancy at 05:49 Killed by Elolewyn the snow giant boulder thrower at level 15 on the 8th Dusk 122nd year of Ascendancy at 03:31 Killed by minotaur at level 16 on the 9th Dusk 122nd year of Ascendancy at 08:20 Killed by Eilinolle the bandit at level 18 on the 79th Dusk 122nd year of Ascendancy at 02:47 Killed by snow giant thunderer at level 19 on the 37th Haze 122nd year of Ascendancy at 13:04 Killed by temporal stalker at level 19 on the 39th Haze 122nd year of Ascendancy at 12:51 Killed by war hound at level 20 on the 40th Haze 122nd year of Ascendancy at 06:10 Killed by Rantha the Worm at level 20 on the 40th Haze 122nd year of Ascendancy at 06:39 Killed by minotaur at level 21 on the 40th Haze 122nd year of Ascendancy at 19:58 Killed by Polytta the venom drake at level 21 on the 53rd Haze 122nd year of Ascendancy at 23:46 Killed by Polytta the venom drake at level 21 on the 54th Haze 122nd year of Ascendancy at 00:11 Killed by wretchling at level 21 on the 55th Haze 122nd year of Ascendancy at 09:56 Killed by Vorunne the skeleton warrior at level 22 on the 73rd Haze 122nd year of Ascendancy at 04:31 Killed by elven corruptor at level 22 on the 8th Decay 122nd year of Ascendancy at 06:10 Killed by Emynn the elven blood mage at level 22 on the 8th Decay 122nd year of Ascendancy at 06:24 Killed by Glodhena the gwelgoroth at level 22 on the 8th Decay 122nd year of Ascendancy at 06:43 Killed by Emynn the elven blood mage at level 22 on the 8th Decay 122nd year of Ascendancy at 06:46 Killed by skeleton magus at level 22 on the 8th Decay 122nd year of Ascendancy at 10:34 Killed by skeleton magus at level 23 on the 8th Decay 122nd year of Ascendancy at 10:49 Killed by Grand Corruptor at level 23 on the 8th Decay 122nd year of Ascendancy at 22:22 Killed by Grand Corruptor at level 23 on the 8th Decay 122nd year of Ascendancy at 22:33 Killed by Grand Corruptor at level 23 on the 9th Decay 122nd year of Ascendancy at 00:15 Killed by Vorolle the elven tempest at level 23 on the 9th Decay 122nd year of Ascendancy at 00:24 Killed by Grand Corruptor at level 23 on the 9th Decay 122nd year of Ascendancy at 00:58 Killed by Grand Corruptor at level 23 on the 9th Decay 122nd year of Ascendancy at 01:09 Killed by elven tempest at level 23 on the 9th Decay 122nd year of Ascendancy at 01:28 Killed by fire wyrm at level 23 on the 1st Wintertide 123rd year of Ascendancy at 17:08 Killed by skeleton magus at level 24 on the 2nd Wintertide 123rd year of Ascendancy at 15:03 Killed by skeleton magus at level 24 on the 2nd Wintertide 123rd year of Ascendancy at 15:12 Killed by skeleton magus at level 24 on the 2nd Wintertide 123rd year of Ascendancy at 15:27 Killed by Voriwyn the skeleton assassin at level 24 on the 2nd Wintertide 123rd year of Ascendancy at 16:11 Killed by stone golem at level 24 on the 1st Allure 123rd year of Ascendancy at 09:57 Killed by forest wight at level 24 on the 1st Allure 123rd year of Ascendancy at 15:05 Killed by skeleton archer at level 25 on the 2nd Allure 123rd year of Ascendancy at 09:11 Killed by orc high pyromancer at level 25 on the 3rd Allure 123rd year of Ascendancy at 20:34 Killed by minotaur at level 25 on the 3rd Allure 123rd year of Ascendancy at 21:29 Killed by war hound at level 26 on the 6th Allure 123rd year of Ascendancy at 08:22 Killed by orc pyromancer at level 26 on the 7th Allure 123rd year of Ascendancy at 01:39 Killed by human sun-paladin at level 27 on the 7th Allure 123rd year of Ascendancy at 19:11 Killed by corrupted lava floor at level 27 on the 7th Allure 123rd year of Ascendancy at 19:53 Killed by minotaur at level 27 on the 7th Regrowth 123rd year of Ascendancy at 03:10 Killed by elven tempest at level 27 on the 7th Regrowth 123rd year of Ascendancy at 06:37 Killed by Cyryta the elven blood mage at level 27 on the 7th Regrowth 123rd year of Ascendancy at 10:13 Killed by Acolyte of the Sect of Kryl-Feijan at level 28 on the 7th Regrowth 123rd year of Ascendancy at 12:49 Killed by Acolyte of the Sect of Kryl-Feijan at level 28 on the 7th Regrowth 123rd year of Ascendancy at 13:23 Killed by Acolyte of the Sect of Kryl-Feijan at level 28 on the 7th Regrowth 123rd year of Ascendancy at 14:18 Killed by Kryl-Feijan at level 28 on the 7th Regrowth 123rd year of Ascendancy at 14:36 Killed by minotaur at level 28 on the 8th Regrowth 123rd year of Ascendancy at 02:12 Killed by minotaur at level 29 on the 26th Regrowth 123rd year of Ascendancy at 15:55 Killed by Greater Mummy Lord at level 29 on the 26th Regrowth 123rd year of Ascendancy at 16:44 Killed by Poryrin the skeleton warrior at level 29 on the 27th Regrowth 123rd year of Ascendancy at 13:12 Killed by Aretta the naga myrmidon at level 29 on the 59th Regrowth 123rd year of Ascendancy at 06:27 Killed by Aretta the naga myrmidon at level 29 on the 59th Regrowth 123rd year of Ascendancy at 06:51 Killed by Salayawe the cold drake hatchling at level 29 on the 59th Regrowth 123rd year of Ascendancy at 22:19 Killed by Mayimissra the orc soldier at level 30 on the 62nd Regrowth 123rd year of Ascendancy at 03:49 Killed by icy orc wyrmic at level 30 on the 63rd Regrowth 123rd year of Ascendancy at 11:37 Killed by Silulle the weaver patriarch at level 31 on the 78th Regrowth 123rd year of Ascendancy at 04:02 Killed by Silulle the weaver patriarch at level 31 on the 78th Regrowth 123rd year of Ascendancy at 04:18 Killed by orc high cryomancer at level 32 on the 1st Pyre 123rd year of Ascendancy at 21:43 Killed by orc cryomancer at level 32 on the 2nd Pyre 123rd year of Ascendancy at 01:16 Killed by orc high pyromancer at level 32 on the 2nd Pyre 123rd year of Ascendancy at 01:31 Killed by Warmaster Gnarg at level 32 on the 2nd Pyre 123rd year of Ascendancy at 01:39 Killed by orc high pyromancer at level 32 on the 2nd Pyre 123rd year of Ascendancy at 01:50 Killed by orc pyromancer at level 32 on the 2nd Pyre 123rd year of Ascendancy at 01:59 Killed by war hound at level 32 on the 2nd Pyre 123rd year of Ascendancy at 02:48 Killed by war hound at level 32 on the 2nd Pyre 123rd year of Ascendancy at 03:12 Killed by overpowered greater multi-hued wyrm at level 32 on the 2nd Pyre 123rd year of Ascendancy at 07:37 Killed by overpowered greater multi-hued wyrm at level 32 on the 2nd Pyre 123rd year of Ascendancy at 07:45 Killed by overpowered greater multi-hued wyrm at level 32 on the 2nd Pyre 123rd year of Ascendancy at 07:53 Killed by multi-hued drake at level 32 on the 2nd Pyre 123rd year of Ascendancy at 08:01 Killed by overpowered greater multi-hued wyrm at level 32 on the 2nd Pyre 123rd year of Ascendancy at 08:07 Killed by overpowered greater multi-hued wyrm at level 32 on the 2nd Pyre 123rd year of Ascendancy at 08:50 Killed by overpowered greater multi-hued wyrm at level 32 on the 2nd Pyre 123rd year of Ascendancy at 08:57 Killed by overpowered greater multi-hued wyrm at level 32 on the 2nd Pyre 123rd year of Ascendancy at 08:59 Killed by overpowered greater multi-hued wyrm at level 33 on the 2nd Pyre 123rd year of Ascendancy at 09:33 Killed by overpowered greater multi-hued wyrm at level 33 on the 2nd Pyre 123rd year of Ascendancy at 09:40 Killed by overpowered greater multi-hued wyrm at level 34 on the 2nd Pyre 123rd year of Ascendancy at 11:24 Killed by overpowered greater multi-hued wyrm at level 34 on the 2nd Pyre 123rd year of Ascendancy at 11:59 Killed by overpowered greater multi-hued wyrm at level 34 on the 2nd Pyre 123rd year of Ascendancy at 12:00 Killed by overpowered greater multi-hued wyrm at level 34 on the 2nd Pyre 123rd year of Ascendancy at 12:14 Killed by overpowered greater multi-hued wyrm at level 34 on the 2nd Pyre 123rd year of Ascendancy at 12:38 Killed by overpowered greater multi-hued wyrm at level 34 on the 2nd Pyre 123rd year of Ascendancy at 12:47 Killed by overpowered greater multi-hued wyrm at level 34 on the 2nd Pyre 123rd year of Ascendancy at 13:06 Killed by naga myrmidon at level 34 on the 5th Pyre 123rd year of Ascendancy at 15:38 Killed by Walrog at level 35 on the 6th Pyre 123rd year of Ascendancy at 00:58 Killed by Slasul at level 35 on the 6th Pyre 123rd year of Ascendancy at 09:21 Killed by Slasul at level 35 on the 6th Pyre 123rd year of Ascendancy at 09:36 Killed by orc necromancer at level 35 on the 18th Pyre 123rd year of Ascendancy at 12:47 Killed by orc necromancer at level 35 on the 18th Pyre 123rd year of Ascendancy at 12:57 Killed by orc necromancer at level 35 on the 18th Pyre 123rd year of Ascendancy at 13:04 Killed by orc necromancer at level 35 on the 18th Pyre 123rd year of Ascendancy at 13:09 Killed by naga myrmidon at level 35 on the 18th Pyre 123rd year of Ascendancy at 16:53 Killed by minotaur at level 35 on the 18th Pyre 123rd year of Ascendancy at 17:55 Killed by skeleton master archer at level 35 on the 19th Pyre 123rd year of Ascendancy at 06:33 Killed by skeleton master archer at level 35 on the 19th Pyre 123rd year of Ascendancy at 06:53 Killed by Adona the eternal bone giant at level 35 on the 19th Pyre 123rd year of Ascendancy at 17:25 Killed by Adona the eternal bone giant at level 35 on the 19th Pyre 123rd year of Ascendancy at 17:47 Killed by Adona the eternal bone giant at level 35 on the 19th Pyre 123rd year of Ascendancy at 19:12 Killed by Adona the eternal bone giant at level 35 on the 19th Pyre 123rd year of Ascendancy at 19:16 Killed by Adona the eternal bone giant at level 35 on the 19th Pyre 123rd year of Ascendancy at 19:37 Killed by Adona the eternal bone giant at level 35 on the 19th Pyre 123rd year of Ascendancy at 19:53 Killed by Adona the eternal bone giant at level 35 on the 19th Pyre 123rd year of Ascendancy at 21:21 Killed by Adona the eternal bone giant at level 35 on the 19th Pyre 123rd year of Ascendancy at 21:57 Killed by orc necromancer at level 35 on the 20th Pyre 123rd year of Ascendancy at 04:56 Killed by orc assassin at level 35 on the 20th Pyre 123rd year of Ascendancy at 11:02 Killed by Rak'shor, Grand Necromancer of the Pride at level 36 on the 21st Pyre 123rd year of Ascendancy at 05:05 Killed by wretch titan at level 36 on the 21st Pyre 123rd year of Ascendancy at 10:43 Killed by war hound at level 36 on the 25th Pyre 123rd year of Ascendancy at 16:20 Killed by fire drake at level 36 on the 26th Pyre 123rd year of Ascendancy at 15:26 Killed by Lisarassra the fire wyrm at level 36 on the 26th Pyre 123rd year of Ascendancy at 15:35 Killed by Lisarassra the fire wyrm at level 36 on the 26th Pyre 123rd year of Ascendancy at 15:44 Killed by fire drake at level 36 on the 26th Pyre 123rd year of Ascendancy at 15:56 Killed by fire drake at level 36 on the 26th Pyre 123rd year of Ascendancy at 16:48 Killed by fire drake at level 36 on the 26th Pyre 123rd year of Ascendancy at 20:34 Killed by fire drake at level 36 on the 26th Pyre 123rd year of Ascendancy at 21:05 Killed by fire drake hatchling at level 36 on the 26th Pyre 123rd year of Ascendancy at 21:46 Killed by fire drake at level 36 on the 26th Pyre 123rd year of Ascendancy at 22:08 Killed by faeros at level 37 on the 35th Pyre 123rd year of Ascendancy at 05:16 Killed by Salesema the orc fighter at level 37 on the 68th Pyre 123rd year of Ascendancy at 10:18 Killed by skeleton warrior at level 37 on the 68th Pyre 123rd year of Ascendancy at 10:25 Killed by orc cryomancer at level 38 on the 4th Flare 123rd year of Ascendancy at 00:36 Killed by Xinor the orc pyromancer at level 38 on the 4th Flare 123rd year of Ascendancy at 00:46 Killed by orc high pyromancer at level 38 on the 4th Flare 123rd year of Ascendancy at 01:00 Killed by minotaur at level 38 on the 4th Flare 123rd year of Ascendancy at 02:52 Killed by orc high pyromancer at level 38 on the 4th Flare 123rd year of Ascendancy at 08:13 Killed by orc cryomancer at level 38 on the 4th Flare 123rd year of Ascendancy at 17:20 Killed by orc high cryomancer at level 38 on the 5th Flare 123rd year of Ascendancy at 09:42 Killed by orc cryomancer at level 38 on the 5th Flare 123rd year of Ascendancy at 09:56 Killed by 3-headed hydra at level 39 on the 8th Dusk 123rd year of Ascendancy at 07:18 Killed by Arovena the brittle clear ooze at level 39 on the 38th Dusk 123rd year of Ascendancy at 00:08 Killed by Bethinor the brittle clear ooze at level 39 on the 38th Dusk 123rd year of Ascendancy at 01:30 Killed by Bethinor the brittle clear ooze at level 39 on the 38th Dusk 123rd year of Ascendancy at 02:32 Killed by Bethinor the brittle clear ooze at level 39 on the 38th Dusk 123rd year of Ascendancy at 03:16 Killed by Bethinor the brittle clear ooze at level 39 on the 38th Dusk 123rd year of Ascendancy at 03:22 Killed by Zubomina the crimson ooze at level 39 on the 38th Dusk 123rd year of Ascendancy at 04:41 Killed by Isykira the brittle clear ooze at level 39 on the 38th Dusk 123rd year of Ascendancy at 05:54 Killed by Liselaith the crimson ooze at level 39 on the 38th Dusk 123rd year of Ascendancy at 15:14 Killed by orc master assassin at level 41 on the 66th Dusk 123rd year of Ascendancy at 15:46 Killed by Ce'Nuwen the Neverdead at level 43 on the 2nd Haze 123rd year of Ascendancy at 03:17 Killed by Ce'Nuwen the Neverdead at level 43 on the 2nd Haze 123rd year of Ascendancy at 05:57 Killed by Salolaith the Silent Death at level 43 on the 2nd Haze 123rd year of Ascendancy at 06:10 Killed by orc master wyrmic at level 44 on the 5th Haze 123rd year of Ascendancy at 01:19 Killed by Eilinumirekira the orc summoner at level 44 on the 6th Haze 123rd year of Ascendancy at 00:36 Killed by Eilinumirekira the orc summoner at level 44 on the 6th Haze 123rd year of Ascendancy at 01:27 Killed by orc high pyromancer at level 44 on the 6th Haze 123rd year of Ascendancy at 04:05 Killed by uruivellas at level 44 on the 6th Haze 123rd year of Ascendancy at 04:32 Killed by armoured skeleton warrior at level 45 on the 7th Haze 123rd year of Ascendancy at 04:30 Killed by Emelerada the eternal bone giant at level 45 on the 8th Haze 123rd year of Ascendancy at 22:29 Killed by Lisevena the dredgling at level 46 on the 10th Haze 123rd year of Ascendancy at 01:44 Killed by Lisevena the dredgling at level 46 on the 10th Haze 123rd year of Ascendancy at 02:00 Killed by war hound at level 46 on the 11st Haze 123rd year of Ascendancy at 10:53 Killed by skeleton master archer at level 46 on the 11st Haze 123rd year of Ascendancy at 20:24 Killed by skeleton master archer at level 46 on the 11st Haze 123rd year of Ascendancy at 20:59 Killed by Elandar at level 47 on the 11st Haze 123rd year of Ascendancy at 22:04 Killed by Elandar at level 47 on the 11st Haze 123rd year of Ascendancy at 22:24 Killed by Elandar at level 47 on the 11st Haze 123rd year of Ascendancy at 22:30 Killed by Elandar at level 47 on the 11st Haze 123rd year of Ascendancy at 22:41 Killed by Elandar at level 47 on the 11st Haze 123rd year of Ascendancy at 23:12 Killed by Elandar at level 47 on the 11st Haze 123rd year of Ascendancy at 23:25 Killed by Elandar at level 47 on the 11st Haze 123rd year of Ascendancy at 23:35 Killed by Velylrawen the brittle clear ooze at level 50 on the 39th Haze 123rd year of Ascendancy at 05:01 Killed by Mayarin the green ooze at level 50 on the 39th Haze 123rd year of Ascendancy at 19:20 Killed by Layyriwen the dredgling at level 50 on the 66th Haze 123rd year of Ascendancy at 14:15 Killed by Yvoyawyn the assassin at level 50 on the 67th Haze 123rd year of Ascendancy at 11:41 Killed by blood lich at level 50 on the 67th Haze 123rd year of Ascendancy at 12:02 Killed by Zubelle the orc grand master assassin at level 50 on the 70th Haze 123rd year of Ascendancy at 03:32 Killed by shadow at level 50 on the 73rd Haze 123rd year of Ascendancy at 04:04 Killed by shadow at level 50 on the 75th Haze 123rd year of Ascendancy at 11:27 Killed by shadow at level 50 on the 75th Haze 123rd year of Ascendancy at 11:47 Killed by shadow at level 50 on the 75th Haze 123rd year of Ascendancy at 12:09 Killed by Glybeth the archlich at level 50 on the 75th Haze 123rd year of Ascendancy at 12:30 Killed by minotaur at level 50 on the 78th Haze 123rd year of Ascendancy at 15:09 Killed by Polorin the ice wyrm at level 50 on the 80th Haze 123rd year of Ascendancy at 11:51 Killed by Iselralle the mountain troll at level 50 on the 4th Decay 123rd year of Ascendancy at 13:14 |
| Antimagic | Follower |
Primary Stats
| Strength | 57 (base 18) |
| Dexterity | 40 (base 21) |
| Constitution | 84 (base 60) |
| Magic | 19 (base 10) |
| Willpower | 117.41224696721 (base 60) |
| Cunning | 98.706123483606 (base 60) |
Resources
| Life | 1329/1329 |
| Equilibrium | 490 |
| Healing Factor | 1.6999999999999 |
| Regeneration | 1.0199999999999 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 9 |
| Infravision | 9 |
| See Stealth | 15 |
| See Invisible | 15 |
Offense: Mainhand
| Damage | 125 |
| Accuracy | 59 |
| Crit Chance | 44% |
| APR | 47 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 168 |
| Accuracy | 59 |
| Crit Chance | 47% |
| APR | 78 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 9.5 |
| Crit Chance | 31% |
| Speed | 1 |
Offense: Mind
| Mindpower | 81 |
| Crit Chance | 60% |
| Speed | 1 |
Offense: Damage Bonus
| All | +15% |
Offense: Damage Penetration
| All | 0% |
Defense: Base
| Armour (hardiness) | 24 (50%) |
| Defense | 42 |
| Ranged Defense | 42 |
| Fatigue | 0 |
| Physical Save | 55 |
| Spell Save | 38 |
| Mental Save | 69 |
Defense: Resistances
| All | + 32%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Confusion Resistance | 40% |
| Pinning Resistance | 100% |
| Knockback Resistance | 100% |
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical, physical or mental effect and increase affinity for all damage by 18% (scales with Constitution) for 6 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 398 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 949% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 5 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Willpower stat. |
Class Talents
| Wild-gift / Summoning (melee) | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Summoning (advanced) | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Summoning (utility) | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (distance) | 1.50 |
| 5/5 |
| 5/5 |
| 4/5 |
| 5/5 |
| Wild-gift / Summoning (augmentation) | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Wild-gift / Mindstar mastery | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Call of the wild | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Dreaming | 0.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Master Summoner |
| talent | Psiblades |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
| beneficial effect | The target gains 100% stun, daze and pinning immunity. Free Action |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to contact Zemekkys to ask some delicate questions. Tannen has tricked you! He swapped the orb for a false one that brought you to a demonic plane. Find the exit, and get revenge! Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 5 of Dreadfell. Escort: injured seer (level 5 of Dreadfell)As a reward you improved Willpower by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 8 of Dreadfell. Escort: lone alchemist (level 8 of Dreadfell)As a reward you improved talent Psiblades (+1 level(s)). | done |
You failed to protect the lost anorithil from death by forest troll. Escort: lost anorithil (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 6 of Dreadfell. Escort: lost sun paladin (level 6 of Dreadfell)As a reward you improved Cunning by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Old Forest. Escort: lost warrior (level 1 of Old Forest)As a reward you improved Strength by +2. | done |
You failed to protect the lost warrior from death by Eilinywyn the green worm mass. Escort: lost warrior (level 3 of Old Forest) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Norgos Lair. Escort: repented thief (level 2 of Norgos Lair)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 4 of Dreadfell. Escort: repented thief (level 4 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Heart of the Gloom. Escort: temporal explorer (level 2 of Heart of the Gloom)As a reward you improved Willpower by +1. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Dreaming One. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 311. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Stire of Derth is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. You have aided Stire of Derth in creating an elixir of avoidance. You have aided Stire of Derth in creating an elixir of precision. Marus of Elvala has completed an elixir of mastery without your aid. Agrimley the hermit has completed an elixir of explosive force without your aid. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? * You have sided with Ukllmswwik and killed Slasul. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Unbreakable Greaves (8 def, 20 armour) Unbreakable Greaves (8 def, 20 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +20 Armour Hardiness: +20% Defense: +8 (+3 eff.) Fatigue: +12% Changes stats: +20 Str / -6 Dex / +10 Con Changes resistances: +15% acid / +15% physical Changes damage: +15% physical Knockback immunity: +100% These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows. |
| Quiver | Hornet Stingers (20/20, 117% power, 10 apr) Hornet Stingers (20/20, 117% power, 10 apr)Requires: - Dexterity 18 Infused by nature 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 2 Power: 117% Range: 1.4x Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +10 Physical crit. chance: +5.0% Capacity: 20 Damage (Ranged): +45 crippling poison A vile poison drips from the tips of these arrows. |
| Light source | Dourstreak DourstreakInfused by nature Infused by arcane disrupting forces Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 5 When wielded/worn: Effects on melee hit: * 20 arcane resource burn Changes stats: +2 Dex Changes resistances: +9% acid / +3% fire / +3% all Changes resistances penetration: +10% darkness Physical save: +7 (+2 eff.) Spell save: +7 (+3 eff.) Mental save: +5 (+1 eff.) Mindpower: +8 (+1 eff.) Mental crit. chance: +7% Light radius: +4 Healing mod.: +10% Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Eye of the Forest (8 def, 0 armour) Eye of the Forest (8 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+3 eff.) Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 (+3 eff.) Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 32 power out of 35/35) : Effective talent level: 2.6 Power cost: 32 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Using your connection to Nature, you can see your surrounding area in a radius of 9. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
| On hands | Wyrmbreath (0 def, 4 armour) Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire It can be used to activate talent Fire Breath (costing 22 power out of 24/24) : Effective talent level: 2.2 Power cost: 22 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 243.00 fire damage over 3 turns, and has a 25% chance of being Flameshocked for 3 turns, stunning them. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
| Tool | Tree of Life Tree of LifeInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +7 Wil / +6 Con Changes resistances: +20% blight / +20% nature Changes damage: +20% nature Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony Mindpower: +7 (+1 eff.) Healing mod.: +25% Heals all nearby living creatures by 5 points each turn. Activating this item is instant. It can be used to take root increasing health by 300, armor by 20, and armor hardiness by 20%% but rooting you in place for 4 turns, costing 9 power out of 15/15. This small tree-shaped totem is imbued with powerful healing energies. |
| On fingers | Nightsong NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+3 eff.) Maximum stamina: +25.00 It can be used to activate talent Dark Tendrils (costing 36 power out of 50/50) : Effective talent level: 2.4 Power cost: 36 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 55 damage per turn. The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
| On fingers | Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+3 eff.) Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| Around neck | Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
| In main hand | Eye of the Wyrm (113% power, 47 apr, physical damage) Eye of the Wyrm (113% power, 47 apr, physical damage)Requires: - Willpower 45 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 It is part of a set of items. The natural wyrm seeks an element. Power: 113% Range: 1.1x Uses stats: 76% Wil, 19% Cun, 38% Str Damage type: Physical Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +47 Physical crit. chance: +2.5% Attack speed: 100% Damage conversion: 18% acid / 18% cold / 18% lightning / 18% fire When wielded/worn: Physical crit. chance: +4.0% Physical power: +8 (+2 eff.) Changes resistances: +8% acid / +8% physical / +8% cold / +8% lightning / +8% fire Changes damage: +8% lightning / +8% physical / +8% cold / +8% acid / +8% fire Talent masteries: +0.10 Wild-gift / Venom drake aspect +0.10 Wild-gift / Cold drake aspect +0.10 Wild-gift / Fire drake aspect +0.10 Wild-gift / Storm drake aspect +0.10 Wild-gift / Sand drake aspect Mindpower: +15 (+3 eff.) Mental crit. chance: +4% It can be used to activate talent Sand Breath (costing 27 power out of 30/30) : Effective talent level: 4.4 Power cost: 27 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You breathe sand in a frontal cone of radius 8. Any target caught in the area will take 275.94 physical damage, and will be blinded for 3 turns. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in sand drake talents also increases your physical resistance by 0.5%. A black iris cuts through the core of this mindstar, which shifts with myriad colours. It darts around, as if searching for something. This item has been sent to the Item's Vault. |
| Around waist | Shinesage ShinesageInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Accuracy: +2 (+1 eff.) Damage when hit (Melee): 12 physical Changes stats: +2 Con Changes resistances: +14% lightning / +13% temporal / +2% physical Light radius: +3 A belt that goes around your waist. |
| In off hand | Nexus of the Way (124% power, 78 apr, mind damage) Nexus of the Way (124% power, 78 apr, mind damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Power: 124% Range: 1.1x Uses stats: 114% Wil, 38% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +78 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Cun / +11 Wil Changes resistances: +20% mind Changes resistances penetration: +20% mind Changes damage: +20% mind Confusion immunity: +30% Mindpower: +34 (+7 eff.) Mental crit. chance: +9% Activating this item is instant. It can be used to activate talent Wayist (costing 54 power out of 60/60) : Effective talent level: 1.0 Power cost: 54 out of 60/60. Range: 4 Travel Speed: instantaneous Is: a mind power Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help. Summons up to 3 yeek mindslayers to your side for 6 turns. The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts. |
| Cloak | Guise of the Hated (14 def, 0 armour) Guise of the Hated (14 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Physical crit. chance: +4.0% Defense: +14 (+5 eff.) Damage when hit (Melee): 30 mind Changes stats: +4 Dex / +8 Wil / +6 Cun Changes resistances: +10% darkness / +10% mind Changes damage: +4% all Talent masteries: +0.20 Cursed / Gloom +0.20 Cursed / Darkness Stealth bonus: +12 Mental save: +10 (+2 eff.) Hate per kill: +5.00 Mindpower: +8 (+1 eff.) Mental crit. chance: +4% It can be used to activate talent Creeping Darkness (costing 17 power out of 18/18) : Effective talent level: 4.8 Power cost: 17 out of 18/18. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Creeping dark slowly spreads from 5 spots in a radius of 3 around the targeted location. The dark deals 64.05 darkness damage each turn to anything in its area, and blocks the sight of any who do not possess Dark Vision or some other magical means of seeing. The damage will increase with your Mindpower. You do +15% damage to anything that has entered your creeping dark. Forget the moons, the starry sky, The warm and greeting sheen of sun, The rays of light will never reach inside, The heart which wishes that it be unseen. |
| Main armor | Evermoss Robe (12 def, 0 armour) Evermoss Robe (12 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +12 (+4 eff.) Damage when hit (Melee): 35 nature slow Changes stats: +5 Wil Changes resistances: +25% nature Changes resistances penetration: +10% nature Changes damage: +30% nature Talent mastery: +0.10 Wild-gift / Moss Physical save: +15 (+5 eff.) Life regen: +0.20 Mindpower: +12 (+2 eff.) Mental crit. chance: +5% Healing mod.: +15% This thick robe is woven from a dark green moss, firmly bound and cool to the touch. It is said to have rejuvenating properties. |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Ring of the Dead Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+3 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+2 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
Crude Iron Battle Axe of Kroll (180% power, 7 apr) Crude Iron Battle Axe of Kroll (180% power, 7 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Power: 180% Range: 1.5x Uses stat: 130% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +7 Physical crit. chance: +10.0% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +6 (+2 eff.) Changes stats: +2 Dex / +2 Con Changes damage: +10% physical Stun/Freeze immunity: +30% Knockback immunity: +30% Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however. |
Dream Malleus (168% power, 5 apr) Dream Malleus (168% power, 5 apr)Requires: - Willpower 25 - Strength 25 Powered by arcane forces Crafted by a master Infused by psionic forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 4 It must be held with both hands. Power: 168% Range: 1.5x Uses stats: 70% Wil, 70% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Attack speed: 100% On weapon hit: * 16% chance to cause random gloom Damage (Melee): +24 mind / +12 light Burst (radius 1) on hit: +12 mind Damage against: +7% Undead When wielded/worn: Changes stats: +2 Cun / +3 Wil Changes resistances penetration: +15% physical Changes damage: +10% mind / +10% physical Talent cooldown: Hammer Toss (-2 turns) Talents granted: +3 Dream Smith's Hammer +3 Hammer Toss Psi each turn: +0.10 Mindpower: +15 (+3 eff.) Mental crit. chance: +5% Defense after a teleport: +10 Resist all after a teleport: +4% New effects duration reduction after a teleport: +20% It can be used to project a melee attack out to range 10, dealing 150% (mind) weapon damage, putting all charms on cooldown for 6 turns. A large shimmering maul that seems to produce a ringing in your ears. It is both as malleable as thought and as hard as the strongest steel. |
Voratun Hammer of the Deep Bellow (193% power, 7 apr) Voratun Hammer of the Deep Bellow (193% power, 7 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Power: 193% Range: 1.5x Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +7 Physical crit. chance: +4.0% Attack speed: 100% When this weapon hits: Flameshock (10% chance level 3). Damage (Melee): +30 fire When wielded/worn: Changes damage: +15% physical The legendary hammer of the Dwarven master smiths. For ages it was used to forge powerful weapons with searing heat until it became highly powerful by itself. |
Thunderfall (161% power, 6 apr) Thunderfall (161% power, 6 apr)Requires: - Willpower 30 - Strength 50 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 5 Power: 162% Range: 1.4x Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% Burst (radius 1) on hit: +50 lightning / +50 physical Burst (radius 2) on crit: +100 lightning / +100 physical It can be used to perform a melee strike against a target at up to range 10 for an automatic critical hit as lightning damage, costing 54 power out of 60/60. Tremendous power is concentrated in this heavy mace. Just dropping it can knock down nearby walls. |
Amethyst of Sanctuary (111% power, 26 apr, mind damage) Amethyst of Sanctuary (111% power, 26 apr, mind damage)Requires: - Willpower 28 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 Power: 111% Range: 1.1x Uses stats: 45% Wil, 22% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +26 Physical crit. chance: +6.0% Attack speed: 100% When wielded/worn: Changes stats: +8 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Focus +0.20 Psionic / Absorption Mental save: +25 (+6 eff.) Maximum psi: +20.00 Mindpower: +14 (+3 eff.) Mental crit. chance: +7% It can be used to activate talent Resonance Field (costing 23 power out of 25/25) : Effective talent level: 3.0 Power cost: 23 out of 25/25. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Activate to create a resonance field that will absorb 50% of all damage you take (403 max absorption). The field will not interfere with Feedback gain. The max absorption value will scale with your Mindpower, and the effect lasts up to ten turns. This bright violet gem exudes a calming, focusing force. Holding it, you feel protected against outside forces. |
Eyal's Will (124% power, 40 apr, nature damage) Eyal's Will (124% power, 40 apr, nature damage)Requires: - Willpower 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Power: 124% Range: 1.1x Uses stats: 60% Wil, 20% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +10 Wil Changes resistances: +25% blight / +15% nature Changes resistances penetration: +20% nature / +10% acid Changes damage: +20% nature / +10% acid Talent mastery: +0.10 Wild-gift / Mindstar mastery Talent granted: +3 Ooze Spit Mindpower: +18 (+3 eff.) Mental crit. chance: +9% It can be used to activate talent Slime Wave (costing 27 power out of 30/30) : Effective talent level: 3.0 Power cost: 27 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: A wall of slime oozes out from the caster with radius 1, increasing once every two turns to a maximum eventual radius of 8, doing 133.50 slime damage for 14 turns. The damage and duration will increase with your Mindpower. This smooth green crystal flows with a light green slime in its core. Droplets occasionally form on its surface, tufts of grass growing quickly on the ground where they fall. |
Eye of Summer (94% power, 18 apr, fire damage) Eye of Summer (94% power, 18 apr, fire damage)Requires: - Willpower 18 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 It is part of a set of items. Nature requires balance in these matters. Power: 95% Range: 1.1x Uses stats: 35% Wil, 15% Cun Damage type: Fire Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: -10% cold Changes resistances penetration: +10% fire Changes damage: +10% fire Mindpower: +8 (+1 eff.) Mental crit. chance: +4% Global speed: +5% Talent on hit(mindpower): Flame Fury (10% chance level 2). This mindstar glows with a bright warm light, but seems somehow incomplete. |
Psionic Fury (104% power, 25 apr, mind damage) Psionic Fury (104% power, 25 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 3 Power: 105% Range: 1.1x Uses stats: 40% Wil, 20% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +25 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +3 Wil Changes resistances: +10% mind Changes damage: +15% mind / +5% physical Mindpower: +10 (+2 eff.) Mental crit. chance: +8% It can be used to release a wave of psionic power, dealing 352.81 mind damage (based on Willpower) to all within radius 5, costing 36 power out of 40/40. This mindstar constantly shakes and vibrates, as if a powerful force is desperately trying to escape. |
Thermal Focus (109% power, 32 apr, fire damage) Thermal Focus (109% power, 32 apr, fire damage)Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 It is part of a set of items. You feel two unconnected psionic channels on this item. Power: 109% Range: 1.1x Uses stats: 45% Wil, 25% Cun Damage type: Fire Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +5.0% Attack speed: 100% Damage conversion: 50% cold When wielded/worn: Changes resistances: +20% fire / +20% cold Changes resistances penetration: +12% fire / +12% cold Changes damage: +20% fire / +20% cold Talent mastery: +0.20 Psionic / Thermal mastery Talent granted: +1 Psionic Maelstrom Spell save: +12 (+4 eff.) Psi each turn: +1.00 Mindpower: +16 (+3 eff.) Mental crit. chance: +8% Thermal energies are focussed in the core of this mindstar. |
Awakened Staff of Absorption (172% power, 60 apr, fire element) Awakened Staff of Absorption (172% power, 60 apr, fire element)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff It must be held with both hands. Power: 172% Range: 1.2x Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+12 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns, costing 178 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
Razorblade, the Cursed Waraxe (170% power, 16 apr) Razorblade, the Cursed Waraxe (170% power, 16 apr)Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Power: 170% Range: 1.4x Uses stat: 100% Str Damage type: Physical bleed Accuracy bonus: +0.2% crit / acc Armour Penetration: +16 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Dex Changes damage: +10% physical See invisible: +5 This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. |
Frost Treads (1 def, 4 armour) Frost Treads (1 def, 4 armour)Requires: - Dexterity 16 Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+1 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Dex / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
Dakhtun's Gauntlets (0 def, 6 armour) Dakhtun's Gauntlets (0 def, 6 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Armour: +6 Changes stats: +6 Str / +6 Mag Changes damage: +10% physical Critical mult.: +50.00% Spell crit. chance: +10% Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might. |
Fist of the Destroyer (8 def, 0 armour) Fist of the Destroyer (8 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 It is part of a set of items. Only the masochistic can unlock its full power. When wielded/worn: Defense: +8 (+3 eff.) Changes stats: +9 Str / +9 Mag / +3 Cun Talent masteries: +0.20 Corruption / Shadowflame +0.20 Corruption / Vim Stun/Freeze immunity: +20% Maximum vim: +25.00 Increases all damage by 4% of current vim Current Bonus: 0% It can be used to activate talent Darkfire (costing 11 power out of 12/12) : Effective talent level: 5.0 Power cost: 11 out of 12/12. Range: 6 Travel Speed: 400% of base Is: a spell Description: Conjures up a bolt of shadowflame that moves toward the target and explodes into a flash of darkness and fire, doing 50.63 fire damage and 43.78 darkness damage in a radius of 6. The damage will increase with your Spellpower. These fell looking gloves glow with untold power. |
Ruthless Grip (0 def, 5 armour) Ruthless Grip (0 def, 5 armour)Requires: - Talent Armour Training Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 4 When wielded/worn: Armour: +5 Damage (Melee): 20 darkness / 20 cold Changes damage: +20% darkness / +20% cold Only die when reaching: -100.00 life Maximum hate: +20.00 Healing mod.: -20% It can be used to activate talent Frost Grab (costing 18 power out of 30/30) : Effective talent level: 4.0 Power cost: 18 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Grab a target and transport it next to you, covering it with frost, reducing its movement speed by 50% for 7 turns. The ice will also deal 24.13 cold damage. The damage will increase with your Spellpower. Crafted for a warlord who wanted to keep his subjects under a stralite grip. Dark thoughts went into the making of these gauntlets, literally. |
Dragon-helm of Kroltar (5 def, 9 armour) Dragon-helm of Kroltar (5 def, 9 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It is part of a set of items. Kroltar's power resides in his scales. When wielded/worn: Armour: +9 Defense: +5 (+2 eff.) Fatigue: +10% Changes stats: +5 Str / -4 Lck / +5 Con It can be used to activate talent Warshout (costing 41 power out of 45/45) : Effective talent level: 2.0 Power cost: 41 out of 45/45. Range: melee/personal Travel Speed: instantaneous Description: Shout your warcry in a frontal cone of radius 5. Any targets caught inside will be confused for 5 turns. A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes. |
Eel-skin armour (10 def, 1 armour) Eel-skin armour (10 def, 1 armour)Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +1 Defense: +10 (+4 eff.) Fatigue: +2% Changes stats: +3 Cun / +2 Dex Poison immunity: +30% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 17 power out of 50/50) : Effective talent level: 2.0 Power cost: 17 out of 50/50. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 99.88 to 299.64 lightning damage. The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
Blackfire Aegis (8 def, 18 armour, 235 block) Blackfire Aegis (8 def, 18 armour, 235 block)Requires: - Strength 28 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When wielded/worn: Armour: +18 Defense: +8 (+3 eff.) Ranged Defense: +12 (+4 eff.) Fatigue: +25% Damage when hit (Melee): 24 darkness / 24 fire Changes resistances: +20% darkness / +35% fire Talent granted: +5 Block Spellpower: +8 (+2 eff.) This rugged stone shield flickers with bursts of pitch black flame. |
Titanic (20 def, 18 armour, 320 block) Titanic (20 def, 18 armour, 320 block)Requires: - Strength 37 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 (+7 eff.) Ranged Defense: +10 (+4 eff.) Fatigue: +30% Talent granted: +4 Block This shield made of the darkest stralite is huge, heavy and very solid. |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
735 alchemist agate 735 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
12 onyx 12 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne Azurite Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Air currents swirl around this bright blue jewel. |
11 aquamarine 11 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 lapis lazuli 7 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+1 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
14 opal 14 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
14 sapphire 14 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 topaz 6 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapper's voratun pickaxe (dig speed 17 turns) sapper's voratun pickaxe (dig speed 17 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Accuracy: +7 (+4 eff.) Changes stats: +2 Cun / +3 Str Infravision radius: +4 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Lifebinding Emerald Lifebinding EmeraldInfused by nature 0.00 Encumbrance. [Plot Item] Type: gem / green ; tier 5 When wielded/worn: Changes stats: +15 Con Changes resistances: +10% blight Damage affinity(heal): +15% nature Life regen: +2.00 Healing mod.: +30% When used to imbue an object: Changes stats: +15 Con Changes resistances: +10% blight Damage affinity(heal): +15% nature Stun/Freeze immunity: +30% Life regen: +2.00 Healing mod.: +30% A lopsided, heavy emerald with murky green clouds shifting sluggishly under the surface. |
2 emerald 2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
19 jade 19 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
12 spinel 12 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
14 turquoise 14 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Corrupted heart of the Sandworm Queen Corrupted heart of the Sandworm QueenPowered by arcane forces 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body and corrupted in the mark of the spellblaze altar. You could ... consume it, should you feel mad enough. |
Heart of Poosh Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 89 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Eldritch Pearl Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+3 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+3 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 72 power out of 150/150) : Effective talent level: 4.0 Power cost: 72 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 3, doing 7.62 cold damage and 9.36 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 4 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+2 eff.) Mindpower: +5 (+1 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 18 power out of 25/25) : Effective talent level: 2.7 Power cost: 18 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 18 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 80% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+6 eff.) Armour penetration: +12 Defense: +12 (+4 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+3 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+2 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 17 power out of 35/35) : Effective talent level: 2.0 Power cost: 17 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 36 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Demonic Orb of Many Ways Demonic Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Plumpkin PlumpkinPowered by unknown forces 15.00 Encumbrance. [Plot Item] Type: misc / plant ; tier 3 When carried: Changes damage: +2% all Damage against: +20% Immovable It can be used to become the plumpkin, costing 89 power out of 100/100. The legendary Plumpkin is finaly yours! It lashes at immovable foes with extreme force (+20% damage against immovables). |
63 alchemist bloodstone 63 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
11 bloodstone 11 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
13 fire opal 13 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
8 garnet 8 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
17 ruby 17 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 180 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
The Guardian's Totem The Guardian's TotemInfused by nature Infused by arcane disrupting forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 5 When wielded/worn: Damage when hit (Melee): 18 nature slow Changes stats: +10 Wil Changes resistances: +20% blight / +20% arcane Talent masteries: +0.10 Wild-gift / Fungus +0.10 Wild-gift / Antimagic Spell save: +20 (+7 eff.) Mindpower: +8 (+1 eff.) It can be used to call forth an immobile antimagic pillar for 15 turns. (It spits slime, pulls in, stuns, and burns the arcane resources of your foes, while emitting an aura of silence against them within range 5, and will silence you for 5 turns when first summoned.), costing 32 power out of 35/35. This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it. |
16 amethyst 16 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings within range 20, costing 27 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
3 diamond 3 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
16 moonstone 16 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+4 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+2 eff.) When used to imbue an object: Defense: +10 (+4 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+2 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
15 pearl 15 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
11 quartz 11 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
15 amber 15 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 ametrine 6 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine 6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 zircon 9 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Sumlore the Thalore Summoner level 28
11st Regrowth 123rd year of Ascendancy at 05:13 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Sumlore the Thalore Summoner level 38
5th Flare 123rd year of Ascendancy at 16:59 see stats
A living one! (Exploration mode)
Was teleported into Caldizar's Fortress, far into the void between the stars.By Sumlore the Thalore Summoner level 50
5th Decay 123rd year of Ascendancy at 00:11 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Sumlore the Thalore Summoner level 21
70th Haze 122nd year of Ascendancy at 13:20 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Sumlore the Thalore Summoner level 32
78th Regrowth 123rd year of Ascendancy at 21:12 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Sumlore the Thalore Summoner level 32
2nd Pyre 123rd year of Ascendancy at 07:34 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Sumlore the Thalore Summoner level 41
61st Dusk 123rd year of Ascendancy at 04:31 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Sumlore the Thalore Summoner level 31
76th Regrowth 123rd year of Ascendancy at 14:42 see stats
Catch that Plumpkin! (Exploration mode)
Finish the Plumpkin event.By Sumlore the Thalore Summoner level 50
42nd Haze 123rd year of Ascendancy at 21:31 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Sumlore the Thalore Summoner level 37
3rd Mirth 123rd year of Ascendancy at 00:43 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Sumlore the Thalore Summoner level 18
33rd Haze 122nd year of Ascendancy at 15:15 see stats
Demonic Invasion (Exploration mode)
Stopped a demonic invasion by closing their portal.By Sumlore the Thalore Summoner level 36
21st Pyre 123rd year of Ascendancy at 16:17 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Sumlore the Thalore Summoner level 35
6th Pyre 123rd year of Ascendancy at 09:55 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Sumlore the Thalore Summoner level 30
63rd Regrowth 123rd year of Ascendancy at 12:21 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Sumlore the Thalore Summoner level 39
26th Dusk 123rd year of Ascendancy at 14:25 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Sumlore the Thalore Summoner level 44
6th Haze 123rd year of Ascendancy at 10:45 see stats
Evil denied (Exploration mode)
Won ToME by preventing the Void portal from opening.By Sumlore the Thalore Summoner level 50
12nd Haze 123rd year of Ascendancy at 04:42 see stats
Explorer (Exploration mode)
Used the Sher'Tul fortress exploratory farportal at least 7 times with the same character.By Sumlore the Thalore Summoner level 50
74th Haze 123rd year of Ascendancy at 10:47 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Sumlore the Thalore Summoner level 16
9th Dusk 122nd year of Ascendancy at 03:36 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Sumlore the Thalore Summoner level 16
8th Dusk 122nd year of Ascendancy at 23:13 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Sumlore the Thalore Summoner level 43
1st Haze 123rd year of Ascendancy at 23:00 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Sumlore the Thalore Summoner level 43
2nd Haze 123rd year of Ascendancy at 21:03 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Sumlore the Thalore Summoner level 15
4th Dusk 122nd year of Ascendancy at 08:41 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Sumlore the Thalore Summoner level 34
2nd Pyre 123rd year of Ascendancy at 14:05 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By Sumlore the Thalore Summoner level 35
18th Pyre 123rd year of Ascendancy at 19:10 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Sumlore the Thalore Summoner level 10
2nd Summertide 122nd year of Ascendancy at 16:00 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Sumlore the Thalore Summoner level 20
39th Haze 122nd year of Ascendancy at 16:49 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Sumlore the Thalore Summoner level 30
60th Regrowth 123rd year of Ascendancy at 22:00 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Sumlore the Thalore Summoner level 40
50th Dusk 123rd year of Ascendancy at 23:07 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Sumlore the Thalore Summoner level 50
12nd Haze 123rd year of Ascendancy at 02:59 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Sumlore the Thalore Summoner level 39
38th Dusk 123rd year of Ascendancy at 18:46 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Sumlore the Thalore Summoner level 43
1st Haze 123rd year of Ascendancy at 07:42 see stats
Pest Control (Exploration mode)
Killed 1000 reproducing vermin.By Sumlore the Thalore Summoner level 43
2nd Haze 123rd year of Ascendancy at 08:41 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Sumlore the Thalore Summoner level 18
79th Dusk 122nd year of Ascendancy at 07:21 see stats
Portal master (Exploration mode)
Fought the two Sorcerers and closed four invocation portals.By Sumlore the Thalore Summoner level 50
12nd Haze 123rd year of Ascendancy at 04:40 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Sumlore the Thalore Summoner level 36
26th Pyre 123rd year of Ascendancy at 23:26 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Sumlore the Thalore Summoner level 27
7th Regrowth 123rd year of Ascendancy at 06:34 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Sumlore the Thalore Summoner level 22
77th Haze 122nd year of Ascendancy at 14:06 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Sumlore the Thalore Summoner level 31
63rd Regrowth 123rd year of Ascendancy at 14:03 see stats
Slimefest (Exploration mode)
Have 100 walls on the sludgenest turn into hostile creatures.By Sumlore the Thalore Summoner level 39
38th Dusk 123rd year of Ascendancy at 13:10 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Sumlore the Thalore Summoner level 17
12nd Dusk 122nd year of Ascendancy at 03:31 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Sumlore the Thalore Summoner level 10
3rd Summertide 122nd year of Ascendancy at 05:16 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Sumlore the Thalore Summoner level 42
1st Haze 123rd year of Ascendancy at 04:25 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Sumlore the Thalore Summoner level 22
8th Decay 122nd year of Ascendancy at 10:34 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Sumlore the Thalore Summoner level 28
21st Regrowth 123rd year of Ascendancy at 23:03 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Sumlore the Thalore Summoner level 10
2nd Flare 122nd year of Ascendancy at 01:02 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Sumlore the Thalore Summoner level 39
15th Dusk 123rd year of Ascendancy at 06:27 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Sumlore the Thalore Summoner level 36
25th Pyre 123rd year of Ascendancy at 23:37 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Sumlore the Thalore Summoner level 26
5th Allure 123rd year of Ascendancy at 09:20 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Sumlore the Thalore Summoner level 26
7th Allure 123rd year of Ascendancy at 12:42 see stats
Log
You gain 0.07 gold from the transmogrification of pouch of stralite shots (22/22, 154% power, 5 apr).
You gain 0.77 gold from the transmogrification of coruscating voratun shield of resistance (12 def, 3 armour, 205 block).
You gain 0.83 gold from the transmogrification of spiked voratun plate armour of delving (9 def, 16 armour).
You gain 0.86 gold from the transmogrification of troll-hide drakeskin leather armour of alacrity (5 def, 8 armour).
You gain 1.69 gold from the transmogrification of Saliba the Squalordare (5 def, 10 armour).
You gain 1.93 gold from the transmogrification of Dairayahad (0 def, 5 armour).
You gain 0.74 gold from the transmogrification of polar dwarven-steel gauntlets of regeneration (0 def, 2 armour).
You gain 0.73 gold from the transmogrification of pair of drakeskin leather boots of massiveness (0 def, 5 armour).
You gain 0.45 gold from the transmogrification of spellcowled elven-silk cloak of protection (3 def, 0 armour).
You gain 0.77 gold from the transmogrification of grounding drakeskin leather belt of burglary.
You gain 0.47 gold from the transmogrification of voratun greatsword of disruption (170% power, 4 apr).
You gain 0.59 gold from the transmogrification of flaming voratun greatmaul of daylight (180% power, 4 apr).
You gain 0.89 gold from the transmogrification of warbringer's voratun dagger of erosion (146% power, 9 apr).
You gain 0.76 gold from the transmogrification of quick voratun dagger of rage (146% power, 9 apr).
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Talent Infusion: Movement is ready to use.
Sumlore uses Infusion: Movement.
Sumlore is moving freely.
Sumlore prepares for the next kill!.
Sumlore slows down.
You enter the swirling portal and in the blink of an eye you set foot in an unfamiliar zone, with no trace of the portal...
Saving game...
Saving done.
Sumlore is moving less freely.
Sumlore deactivates Master Summoner.
Sumlore deactivates Psiblades.
