Levoxe the level 4 Dwarf Archer by critchan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassArcher
Level / Exp4 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity22 (base 24)
Constitution13 (base 10)
Magic8 (base 10)
Willpower13 (base 10)
Cunning12 (base 12)

Resources

Life164/164
Stamina116/116
Healing Factor1.1
Regeneration1.155

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage22
Accuracy28
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower4
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.9
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense12.2
Ranged Defense12.2
Fatigue7
Physical Save16.15
Spell Save12.35
Mental Save13.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Levoxe the Dwarf Archer level 4
20th Voratun 122nd year of Ascendancy at 23:25
see stats

Log


You somehow avoid the trap (Sword smith).

Ran for 4 turns (stop reason: didn't move).


You somehow avoid the trap (Jewelry).

You somehow avoid the trap (Jewelry).

Ran for 8 turns (stop reason: didn't move).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Saving game...

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

You don't see how to get there...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

There is a The Deep Bellow here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).