Sally the level 7 Cornac Gunslinger by linksless

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassGunslinger
Level / Exp7 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity26 (base 26)
Constitution14 (base 11)
Magic15 (base 10)
Willpower10 (base 10)
Cunning23 (base 23)

Resources

Life211/211
Steam100/100
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite6
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage14
Accuracy38
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage14
Accuracy38
Crit Chance9%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance6%
Speed1

Offense: Mind

Mindpower16
Crit Chance6%
Speed1

Offense: Damage Bonus

Darkness+9%

Defense: Base

Armour (hardiness)4 (77.155997060385%)
Defense35
Ranged Defense35
Fatigue0
Physical Save9
Spell Save9
Mental Save12

Defense: Resistances

Mind+ 3%( 70%)
Lightning+ 6%( 70%)
Fire+ 16%( 70%)
Temporal+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Implants
Implants
Implants
Runes

Class Talents

Steamtech / Avoidance1.30
5/5
0/5
0/5
0/5
Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
2/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
2/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Quiver
Light source
On head
Tool
Around waist
Main armor
In off hand
Cloak
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.90 gold from the melting of
arcing quiver of elm arrows of accuracy (19/19, 14-20 power, 5 apr).
You gain 0.95 gold from the melting of
prismatic rough leather armour (3 def, 2 armour).
You gain 3.80 gold from the melting of
Silk Current (12 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.87 gold from the melting of
flaming iron waraxe of vileness (13-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.50 gold from the melting of
Skullcleaver (20-28 power, 4 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 0.05 gold from the melting of
copper ring.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Saving done.

There is a Derth (Town) here (press '' or right click to use).