Azri the level 10 Yeek Bulwark by Polly

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassBulwark
Level / Exp10 / 23%
Sizesmall
Lifes / Deaths

Primary Stats

Strength30 (base 32)
Dexterity10 (base 12)
Constitution14 (base 19)
Magic10 (base 10)
Willpower18 (base 10)
Cunning17 (base 10)

Resources

Life282/282
Stamina129/129
Healing Factor1.1326086956522
Regeneration0.28315217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth19.500146650446
See Invisible19.500146650446

Offense: Mainhand

Damage39
Accuracy32
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower6.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)27.189514709782 (73.452380952381%)
Defense16
Ranged Defense20
Fatigue20
Physical Save20
Spell Save17
Mental Save17

Defense: Resistances

Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Knockback Resistance44%
Stun Resistance44%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
1/5
1/5
0/5
Technique / Shield offense1.30
3/5
1/5
1/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
3/5
3/5
0/5

Effects

talent

Quests

done
done

Equipment

On feet
On hands
On head
Tool
On fingers
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Azri the Yeek Bulwark level 10
6th Mirth 122nd year of Ascendancy at 19:55
see stats

Log


The dark tendrils dissipate.

Azri is no longer pinned.

Talent Infusion: Regeneration is ready to use.
Insidious Poison from Subject Z hits
Azri for 0 nature damage.

Azri is no longer poisoned.


Azri picks up (c.):
spiked cured leather armour (2 def, 4 armour).
Azri picks up (e.):
Shockminister the steel plate armour (4 def, 18 armour).
Azri picks up (b.):
insidious steel dagger (12-15.6 power, 6 apr).
Azri picks up (b.):
arcing steel dagger (12.5-16.25 power, 6 apr).
Talent Shield Pummel is ready to use.
Talent Block is ready to use.

Talent Shield Slam is ready to use.

Talent Infusion: Wild is ready to use.

Talent Infusion: Healing is ready to use.

Resting starts...

Talent Rush is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Lore found:
research log of halfling mage Hompalan
Azri picks up (d.):
mighty cured leather sling of power.
Ran for 15 turns (stop reason: at door).


Azri deactivates Shield Wall.