Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.3 |
| Addons | Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Dwarf |
| Class | Berserker |
| Level / Exp | 23 / 16% |
| Size | big |
| Lifes / Deaths | Killed by orc archer at level 1 on the 16th Voratun 122nd year of Ascendancy at 23:48 / 36Killed by orc soldier at level 1 on the 17th Voratun 122nd year of Ascendancy at 07:09 Killed by Toenega the human at level 10 on the 42nd Profit 122nd year of Ascendancy at 16:16 Killed by Glykira the great wolf at level 10 on the 44th Profit 122nd year of Ascendancy at 19:17 Killed by Saleramina the forest troll at level 11 on the 2nd Wealth 122nd year of Ascendancy at 11:43 Killed by Elagaldara the dremling at level 11 on the 2nd Wealth 122nd year of Ascendancy at 12:07 Killed by Adena the giant acid ant at level 13 on the 16th Wealth 122nd year of Ascendancy at 11:18 Killed by snow giant boulder thrower at level 15 on the 2nd Dearth 122nd year of Ascendancy at 06:24 Killed by Zubokira the snow giant at level 15 on the 2nd Dearth 122nd year of Ascendancy at 22:24 Killed by snow giant boulder thrower at level 15 on the 3rd Dearth 122nd year of Ascendancy at 04:29 Killed by snow giant boulder thrower at level 15 on the 3rd Dearth 122nd year of Ascendancy at 04:39 Killed by snow giant thunderer at level 15 on the 3rd Dearth 122nd year of Ascendancy at 04:49 Killed by snow giant boulder thrower at level 15 on the 3rd Dearth 122nd year of Ascendancy at 06:36 Killed by snow giant boulder thrower at level 15 on the 3rd Dearth 122nd year of Ascendancy at 23:59 Killed by storm drake at level 16 on the 4th Dearth 122nd year of Ascendancy at 20:02 Killed by Polassra the storm drake hatchling at level 16 on the 4th Dearth 122nd year of Ascendancy at 23:11 Killed by Gloth the storm drake at level 16 on the 5th Dearth 122nd year of Ascendancy at 18:37 Killed by Gloth the storm drake at level 16 on the 5th Dearth 122nd year of Ascendancy at 20:48 Killed by Mayysenor the storm drake hatchling at level 16 on the 6th Dearth 122nd year of Ascendancy at 05:12 Killed by greater telugoroth at level 16 on the 8th Dearth 122nd year of Ascendancy at 02:04 Killed by Chronolith Twin at level 17 on the 9th Dearth 122nd year of Ascendancy at 17:10 Killed by Chronolith Twin at level 17 on the 9th Dearth 122nd year of Ascendancy at 19:58 Killed by dredgling at level 17 on the 9th Dearth 122nd year of Ascendancy at 21:19 Killed by Chronolith Clone at level 17 on the 10th Dearth 122nd year of Ascendancy at 01:50 Killed by Chronolith Clone at level 17 on the 10th Dearth 122nd year of Ascendancy at 01:58 Killed by Chronolith Clone at level 17 on the 10th Dearth 122nd year of Ascendancy at 05:15 Killed by Xemina the snow giant boulder thrower at level 18 on the 11st Dearth 122nd year of Ascendancy at 05:35 Killed by Urkis, the High Tempest at level 18 on the 20th Dearth 122nd year of Ascendancy at 01:26 Killed by Burb the snow giant champion at level 19 on the 20th Dearth 122nd year of Ascendancy at 15:01 Killed by Lisuriaba the Guardian at level 21 on the 25th Loss 122nd year of Ascendancy at 07:44 Killed by Emudawen the Guardian at level 21 on the 25th Loss 122nd year of Ascendancy at 21:42 Killed by Xorinor the Guardian at level 21 on the 26th Loss 122nd year of Ascendancy at 03:01 Killed by Xorinor the Guardian at level 21 on the 26th Loss 122nd year of Ascendancy at 05:14 Killed by Gleta the Guardian at level 21 on the 26th Loss 122nd year of Ascendancy at 12:15 Killed by fire drake hatchling at level 22 on the 16th Shortage 122nd year of Ascendancy at 02:16 Killed by Gelekira the greater teluvorta at level 22 on the 16th Shortage 122nd year of Ascendancy at 23:46 |
Primary Stats
| Strength | 66 (base 53) |
| Dexterity | 22 (base 11) |
| Constitution | 56 (base 47) |
| Magic | 10 (base 10) |
| Willpower | 22 (base 10) |
| Cunning | 18 (base 10) |
Resources
| Life | 576/840 |
| Stamina | 216/216 |
| Healing Factor | 1.2 |
| Regeneration | 0.48 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 4 |
Offense: Mainhand
| Damage | 141 |
| Accuracy | 47 |
| Crit Chance | 29% |
| APR | 22 |
| Speed | 0.80 |
Offense: Spell
| Spellpower | 18 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 21.3 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| All | +2% |
Defense: Base
| Armour (hardiness) | 25 (30%) |
| Defense | 28.1 |
| Ranged Defense | 30.6 |
| Fatigue | 0 |
| Physical Save | 46.9 |
| Spell Save | 20.1 |
| Mental Save | 14 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Pinning Resistance | 23% |
| Stun Resistance | 20% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 80% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 192 and cleanse 1 wound and poison effect. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 242.76 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 289 damage for 3 turns. Its effects scale with your Strength stat. |
Class Talents
| Technique / Two-handed assault | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Warcries | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Berserker's strength | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Bloodthirst | 1.20 |
| 5/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 4 of Old Forest. Escort: injured seer (level 4 of Old Forest)As a reward you improved Willpower by +1. | done |
You failed to protect the lone alchemist from death by Stianka. Escort: lone alchemist (level 2 of Old Forest) | failed |
You failed to protect the lost sun paladin from death by snow giant boulder thrower. Escort: lost sun paladin (level 1 of Daikara) | failed |
You successfully escorted the repented thief to the recall portal on level 1 of Ruins of Kor'Pul. Escort: repented thief (level 1 of Ruins of Kor'Pul)As a reward you improved Dexterity by +2. | done |
You failed to protect the repented thief from death by Xanalaith the giant brown ant. Escort: repented thief (level 3 of Old Forest) | failed |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * 'Needed: one vial of greater demon bile. Don't drink it, even if it tells you to.' * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * You've found the needed wretchling eyeball. Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' * You've found the needed length of troll intestine. * 'Needed: one naga tongue. Best results occur with tongues never tainted by profanity, so if you happen to know any saintly nagas...' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Xeridhena (6 def, 7 armour) Xeridhena (6 def, 7 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +7 Defense: +6 (+3 eff.) Ranged Defense: +3 (+2 eff.) Fatigue: +3% Changes resistances: +6% mind Spellpower: +8 (+5 eff.) A pair of boots made of leather. |
| Light source | brass lantern 'Dageyarath' brass lantern 'Dageyarath'Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Ranged Defense: +2 (+1 eff.) Changes resistances penetration: +5% mind Reduces incoming crit damage: 5.00% Spell save: +3 (+2 eff.) Stun/Freeze immunity: +10% Light radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Xebrevena the Skygrind (0 def, 4 armour) Xebrevena the Skygrind (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Damage when hit (Melee): 8 lightning Changes stats: +4 Dex Changes resistances: +15% darkness / +6% acid Changes resistances penetration: +5% acid Changes damage: +9% lightning Infravision radius: +4 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Mucusfear the ash totem of healing [power 102] (20 cooldown) Mucusfear the ash totem of healing [power 102] (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 When wielded/worn: Changes resistances: +3% nature Changes resistances penetration: +20% nature It can be used to heal a target within range 6 (Willpower) for 102, putting all charms on cooldown for 20 turns. When used: 100% chance to regenerate 4 equilibrium. Natural totems are made by powerful wilders to store nature power. |
| On fingers | Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 12.04 cold and 11.32 physical damage (based on Willpower) each turn and knocking opponents back, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
| On fingers | Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+3 eff.) Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| Around waist | Cuthyrab the rough leather belt Cuthyrab the rough leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +3 (+1 eff.) Changes stats: +1 Str / +2 Mag Spell save: +6 (+3 eff.) Size category: +1 A belt that goes around your waist. |
| In main hand | Colaryem (48-76.8 power, 12 apr) Colaryem (48-76.8 power, 12 apr)Requires: - Strength 10 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +12 Physical crit. chance: +11.0% Attack speed: 125% When wielded/worn: Fatigue: -12% Changes stats: +7 Dex Changes resistances: +7% lightning Changes damage: +7% lightning Maximum encumbrance: +50 Movement speed: +10% Avoid Pressure Traps: The wearer never triggers traps that require pressure. Attack speed improves with your strength and size category. This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big. |
| On hands | Snow Giant Wraps (0 def, 2 armour) Snow Giant Wraps (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. This would be great with a mighty matching belt. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throws a huge boulder at a target, damaging it for 154.50 and knocking it back 5 tiles. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
| Main armor | The Untouchable (14 def, 12 armour) The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 (+7 eff.) Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
| Cloak | Gunoroddarab the Lighthunger (10 def, 0 armour) Gunoroddarab the Lighthunger (10 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+5 eff.) Changes resistances: +6% cold Changes damage: +3% light Physical save: +30 (+10 eff.) Stun/Freeze immunity: +10% Only die when reaching: -40.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | steel amulet 'Aminik' steel amulet 'Aminik'Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -4% Changes resistances: +2% physical / +15% temporal Pinning immunity: +23% Knockback immunity: +30% Maximum life: +10.00 Amulets can have magical properties. |
Inventory
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
271 alchemist agate 271 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 onyx 3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
30 aquamarine 30 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli 2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+6 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+6 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
16 opal 16 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
18 topaz 18 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+4 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Cinderbraid the iron pickaxe (dig speed 38 turns) Cinderbraid the iron pickaxe (dig speed 38 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Damage when hit (Melee): 4 fire Changes stats: +2 Str / +2 Mag Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
3 emerald 3 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 spinel 5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of Poosh Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
4 garnet 4 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 330/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
18 amethyst 18 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
3 quartz 3 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine 5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon 2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Stianka the Dwarf Berserker level 7
27th Voratun 122nd year of Ascendancy at 17:32 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Stianka the Dwarf Berserker level 22
16th Shortage 122nd year of Ascendancy at 22:44 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Stianka the Dwarf Berserker level 18
11st Dearth 122nd year of Ascendancy at 18:08 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Stianka the Dwarf Berserker level 16
7th Dearth 122nd year of Ascendancy at 00:44 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Stianka the Dwarf Berserker level 18
20th Dearth 122nd year of Ascendancy at 06:32 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Stianka the Dwarf Berserker level 10
38th Profit 122nd year of Ascendancy at 19:45 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Stianka the Dwarf Berserker level 20
20th Dearth 122nd year of Ascendancy at 17:37 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By Stianka the Dwarf Berserker level 23
26th Shortage 122nd year of Ascendancy at 00:19 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Stianka the Dwarf Berserker level 20
31st Dearth 122nd year of Ascendancy at 22:14 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Stianka the Dwarf Berserker level 17
9th Dearth 122nd year of Ascendancy at 12:42 see stats
Squadmate (Exploration mode)
Escaped from Reknor alive with your squadmate Norgan.By Stianka the Dwarf Berserker level 4
19th Voratun 122nd year of Ascendancy at 20:43 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Stianka the Dwarf Berserker level 17
10th Dearth 122nd year of Ascendancy at 05:15 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Stianka the Dwarf Berserker level 22
16th Shortage 122nd year of Ascendancy at 02:11 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Stianka the Dwarf Berserker level 8
21st Profit 122nd year of Ascendancy at 20:54 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Stianka the Dwarf Berserker level 12
4th Wealth 122nd year of Ascendancy at 04:11 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Stianka the Dwarf Berserker level 17
8th Dearth 122nd year of Ascendancy at 17:32 see stats
Log
Today is the 28th Shortage of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:13.
Today is the 29th Shortage of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:26.
Today is the 30th Shortage of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:28.
Today is the 1st Iron of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:06.
Today is the 2nd Iron of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:20.
Today is the 3rd Iron of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:45.
You don't see how to get there...
Today is the 4th Iron of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:58.
Today is the 5th Iron of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:25.
Today is the 6th Iron of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:38.
Today is the 7th Iron of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:03.
There is a Hidden compound here (press '' or right click to use).
Today is the 8th Iron of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:16.
There is a Hidden compound here (press '' or right click to use).
Today is the 9th Iron of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:18.
Saving game...
Saving done.
