Kap the level 6 Dwarf Wyrmic by Jacos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp6 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 17)
Dexterity8 (base 10)
Constitution29 (base 23)
Magic8 (base 10)
Willpower24 (base 17)
Cunning14 (base 10)

Resources

Life364/364
Equilibrium10
Healing Factor1.143216080402
Regeneration4.0217727943709

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage44
Accuracy24
Crit Chance19%
APR2
Speed1.00

Offense: Spell

Spellpower4
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance8%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)18.651135639137 (63.098591549296%)
Defense1
Ranged Defense1
Fatigue15
Physical Save22
Spell Save11
Mental Save13

Defense: Resistances

Lightning+ 5%( 70%)
Cold+ 31%( 70%)
Nature+ 23%( 70%)
Blight+ 14%( 70%)
Physical+ 6%( 70%)
Fire+ 14%( 70%)
All+ 4%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
2/5
3/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
2/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
2/5
0/5
2/5
2/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On feet
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Kap the Dwarf Wyrmic level 6
18th Voratun 122nd year of Ascendancy at 08:25
see stats

Log

You gain 1.40 gold from the transmogrification of quiver of elm arrows of wind (17/17, 13-18.2 power, 5 apr).
You gain 1.56 gold from the transmogrification of
cleansing rough leather armour of resilience (3 def, 2 armour).
You gain 1.71 gold from the transmogrification of
impenetrable iron mail armour of temporal resistance (2 def, 9 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (13.5-20.25 power, 1 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

Personal New Achievement: Squadmate (Nightmare (Roguelike) difficulty)!

Talent Icy Skin is ready to use.

Talent Quake is ready to use.

Kap activates
Icy Skin.

You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).

There is an exit to the worldmap here (press '' or right click to use).

Saving game...

Saving done.

Kap deactivates
Icy Skin.