Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Faeros 1.0.0 Tier-1 Short Circuit Option 1.0.0 Items Vault 1.0.0 Inventory Show All Tabs By Default 1.0.0 |
| Campaign | Maj'Eyal |
| Mode | Normal Roguelike |
| Sex | Female |
| Race | Faeros |
| Class | None |
| Level / Exp | 2 / 97% |
| Size | medium |
| Lifes / Deaths | Killed by Prox the Mighty at level 2 on the 76th Pyre 122nd year of Ascendancy at 15:45 / 1 |
Primary Stats
| Strength | 13 (base 10) |
| Dexterity | 15 (base 10) |
| Constitution | 14 (base 14) |
| Magic | 18 (base 12) |
| Willpower | 14 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | -16/133 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 1 |
| Infravision | 10 |
Offense: Mainhand
| Damage | 10 |
| Accuracy | 19 |
| Crit Chance | 2% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 20.5 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 13.8 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Fire | +10% |
Defense: Base
| Armour (hardiness) | 2 (30%) |
| Defense | 2.75 |
| Ranged Defense | 2.75 |
| Fatigue | 6 |
| Physical Save | 9.45 |
| Spell Save | 11.2 |
| Mental Save | 8.4 |
Defense: Resistances
| Lightning | + 17%( 70%) |
| Physical | + 10%( 70%) |
| Fire | +100%(170%) |
| Cold | -30%( 70%) |
Defense: Immunities
| Poison Resistance | 100% |
| Bleed Resistance | 100% |
Inscriptions (0/3)
Class Talents
| Fire / Flame | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Fire / Backdraft | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Fire / Inner flame | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Fire / Conflagration | 1.00 |
| 1/5 |
| 0/5 |
Generic Talents
| Race / Faeros | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Divination | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Fire / Purifying Flame | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Equipment
| Main armor | rough leather armour of lightning resistance (1 def, 2 armour) rough leather armour of lightning resistance (1 def, 2 armour)Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% Changes resistances: +17% lightning A suit of armour made of leather. |
| In main hand | elm magestaff (10-12 power, 2 apr, fire damage) elm magestaff (10-12 power, 2 apr, fire damage)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 100% Mag Damage type: Fire Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% fire Talent granted: +1 Command Staff Spellpower: +3 Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Inventory
This item will automatically be transmogrified when you leave the level. iron gauntlets (0 def, 1 armour)iron gauntlets (0 def, 1 armour) Requires: - Talent Armour Training 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Metal gloves protecting the hands up to the middle of the lower arm. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. brass lanternbrass lantern 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 zircon 2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Yvoriata uses Gust.
Prox the Mighty is knocked back!
Yvoriata hits Prox the Mighty for 44 physical damage.
Talent Inner Flame is ready to use.
Yvoriata uses Scorch.
Prox the Mighty is on fire!
Yvoriata hits Prox the Mighty for 34 fire damage.
Prox staggers for a moment. A note seems to drop at his feet.
Yvoriata hits Prox the Mighty for 12 fire damage.
Prox the Mighty hits Yvoriata for 16 physical damage.
Yvoriata hits Prox the Mighty for 12 fire damage.
Yvoriata activates Inner Flame.
Yvoriata deactivates Inner Flame.
Yvoriata's inner flame burns out!
Talent Scorch is ready to use.
Yvoriata hits Prox the Mighty for 12 fire damage.
Prox the Mighty hits Yvoriata for 14 physical damage.
Yvoriata uses Scorch.
Yvoriata hits Prox the Mighty for 34 fire damage.
Talent Gust is ready to use.
Yvoriata hits Prox the Mighty for 17 fire damage.
Prox the Mighty hits Yvoriata for 13 physical damage.
Saving done.
Saving done.
Saving game...
