William the level 5 Thalore Archer by czolg77

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassArcher
Level / Exp5 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity28 (base 23)
Constitution13 (base 12)
Magic8 (base 10)
Willpower11 (base 10)
Cunning14 (base 12)

Resources

Life174/174
Stamina114/114
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage31
Accuracy34
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.3
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)5 (30%)
Defense19.3
Ranged Defense19.3
Fatigue0
Physical Save10.15
Spell Save6.65
Mental Save8.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Archery - bows1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
0/5
0/5

Effects

Quests

failed
active

Equipment

Tool
Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 33 turns (stop reason: hostile spotted to the south (gloomy wolf)).

William uses Steady Shot.

William's Steady Shot hits Gloomy wolf for
69 physical damage.
Gloomy wolf uses Blindside.

Gloomy wolf misses William.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (gloomy wolf)).

William shoots!

William's Shoot hits Gloomy wolf for
34 physical damage.
William's Shoot killed Gloomy wolf!

Resting starts...

Talent Steady Shot is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
There is an item here:
copper ring of frost (+22%)
Ran for 9 turns (stop reason: object seen).


There is an item here:
copper ring of frost (+22%)

William picks up (c.):
copper ring of frost (+22%).

You must wear this object to use it!