Felvim the level 3 Whitehoof Doombringer by Dragonfabri

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignInfinite
ModeMadness Roguelike
SexMale
RaceWhitehoof
ClassDoombringer
Level / Exp3 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 14)
Dexterity9 (base 10)
Constitution14 (base 12)
Magic33 (base 21)
Willpower7 (base 10)
Cunning12 (base 11)

Resources

Life-58/176
Stamina42/98
Vim96/108
Healing Factor1.0326086956522
Regeneration0.25815217391305

Speed

Mental0%
Attack0%
Movement+100%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy16
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower9
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense1
Ranged Defense1
Fatigue12
Physical Save14
Spell Save14
Mental Save6

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Draining Assault is ready to use.
Talent Incinerating Blows is ready to use.
Rested for 2 turns (stop reason: hostile spotted to the south (fire drake hatchling)).


Felvim casts Wraithform.

Felvim turns into a wraith.

Talent Burning Sacrifice is ready to use.

Resting starts...

Felvim is no longer out of phase.

Felvim's is no longer blazing.

Talent Rune: Phase Door is ready to use.
Felvim returns to normal.

Talent Rune: Shielding is ready to use.
Rested for 13 turns (stop reason: hostile spotted to the southeast (Aeryyata the tempest)).


Felvim casts Rune: Shielding.

A shield forms around Felvim.

Felvim casts Rune: Phase Door.

Felvim is out of phase.


Resting starts...

Felvim is no longer out of phase.

The shield around Felvim crumbles.

Talent Rune: Phase Door is ready to use.
Rested for 9 turns (stop reason: hostile spotted to the east (degenerated skeleton warrior)).


Aeryyata the tempest casts Invoke Darkness.

Saving game...