Mandala the level 7 Thalore Summoner by scheuche

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceThalore
ClassSummoner
Level / Exp7 / 64%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity16 (base 13)
Constitution14 (base 13)
Magic8 (base 10)
Willpower31 (base 30)
Cunning19 (base 14)

Resources

Life-27/186
Positive0/68
Equilibrium1
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage14
Accuracy10
Crit Chance11%
APR4
Speed1.00

Offense: Offhand

Damage8
Accuracy22
Crit Chance10%
APR14
Speed1.00

Offense: Spell

Spellpower14
Crit Chance4%
Speed1

Offense: Mind

Mindpower25.65
Crit Chance5%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)18 (45%)
Defense0
Ranged Defense0
Fatigue7
Physical Save13.5
Spell Save13.65
Mental Save21.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
4/5
2/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
journal page (kor'pul)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the south (grey mold)).


Grey mold hits Mandala for 7 physical damage.
Mandala hits Grey mold for 12 physical damage.

Mandala summons a War Hound!

War hound hits Grey mold for 63 physical damage.

Grey mold hits Mandala for 6 physical damage.
Mandala hits Grey mold for 12 physical damage.
Mandala killed Grey mold!

The Shade casts Freeze.

Mandala is encased in ice!

The Shade hits Mandala for 111 cold damage.

War hound hits Mandala for (21 to ice), 31 physical (31 total damage).
Mandala hits Iceblock for 10 physical damage.

War hound hits Mandala for (20 to ice), 30 physical (30 total damage).
Mandala hits Iceblock for 10 physical damage.
Saving game...