Yotta the level 13 Doomelf Necromancer by yottabyte

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDoomelf
ClassNecromancer
Level / Exp13 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity14 (base 10)
Constitution15 (base 12)
Magic48 (base 39)
Willpower37 (base 26)
Cunning16 (base 11)

Resources

Life224/224
Mana279/279
Soul8/9
Healing Factor1.1960311219418
Regeneration2.6910700243689

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Invisible3

Offense: Mainhand

Damage19
Accuracy13
Crit Chance4%
APR19
Speed1.00

Offense: Spell

Spellpower44
Crit Chance13%
Speed1

Offense: Mind

Mindpower28
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+5%
Lightning+9%
Cold+10%
Darkness+19%

Offense: Damage Penetration

Cold+8%
Temporal+10%

Defense: Base

Armour (hardiness)13 (30%)
Defense23
Ranged Defense23
Fatigue0
Physical Save8
Spell Save24
Mental Save18

Defense: Resistances

Blight+ 15%( 70%)
Arcane+ 16%( 70%)
Mind+ 30%( 70%)
All+ 12%( 70%)
Lightning+ 28%( 70%)
Temporal+ 19%( 70%)
Darkness+ 17%( 70%)
Cold+ 25%( 70%)
Fire+ 15%( 70%)
Nature+ 15%( 70%)

Defense: Immunities

Knockback Resistance40%
Stun Resistance23%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
1/5
1/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
2/5
2/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.60
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.60
2/5
1/5
1/5
1/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Race / Doomelf1.00
1/5
2/5
0/5
0/5
Spell / Necrosis1.30
5/5
2/5
1/5
2/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Roguelike) difficulty) Escaped the Searing Halls.
By Yotta the Doomelf Necromancer level 6
77th Pyre 122nd year of Ascendancy at 21:05
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Yotta the Doomelf Necromancer level 10
2nd Mirth 122nd year of Ascendancy at 19:50
see stats
That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By Yotta the Doomelf Necromancer level 1
74th Pyre 122nd year of Ascendancy at 12:03
see stats

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 22.50 gold from the transmogrification of
Spellhunt Remnants (1 def, 2 armour).
You gain 3.01 gold from the transmogrification of
scholar's pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 1.70 gold from the transmogrification of
hateful iron waraxe (12-17 power, 2 apr).
You gain 3.13 gold from the transmogrification of
balanced iron greatsword (16-25 power, 1 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-20 power, 25 apr).
You gain 0.75 gold from the transmogrification of
arcing iron battleaxe (12-17 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).