Member of Congress the level 6 Cornac Corruptor by Mikael22

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassCorruptor
Level / Exp6 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution15 (base 15)
Magic31 (base 29)
Willpower13 (base 13)
Cunning10 (base 10)

Resources

Life200/200
Vim190/212
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage11
Accuracy4
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance2%
Speed1

Offense: Mind

Mindpower15.1
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense5
Fatigue0
Physical Save18.75
Spell Save15.4
Mental Save8.05

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
5/5
0/5
0/5
0/5
Corruption / Vim1.30
5/5
0/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
1/5
0/5
0/5
0/5
Corruption / Torment1.30
5/5
0/5
0/5
0/5
Corruption / Hexes1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On fingers
Around waist
Main armor
Light source
On feet
In main hand

Inventory

Achievements

Log

Member of Congress wears(replacing): Summertide Phial.

Member of Congress wears:
copper ring of nature (+22%).

Member of Congress wears(replacing):
cruel elm vilestaff of power (10-12 power, 2 apr, blight element).

Member of Congress deactivates Willful Tormenter.

Member of Congress activates Willful Tormenter.

Resting starts...

Talent Command Staff is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Talent Curse of Defenselessness is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 31 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.43 gold from the transmogrification of
grounding rough leather cap (0 def, 1 armour).
You gain 2.95 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, arcane element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.