Harcher the level 16 Halfling Archer by jerronnimo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassArcher
Level / Exp16 / 16%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity54 (base 43)
Constitution38 (base 26)
Magic10 (base 10)
Willpower30 (base 11)
Cunning29 (base 12)

Resources

Life-19/532
Stamina240/240
Equilibrium10
Healing Factor1.2019230769231
Regeneration3.90625

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision9
See Stealth51.778745504251
See Invisible51.778745504251

Offense: Mainhand

Damage61
Accuracy61
Crit Chance14%
APR7
Speed0.95

Offense: Spell

Spellpower5
Crit Chance8%
Speed1

Offense: Mind

Mindpower29
Crit Chance8%
Speed1

Offense: Damage Bonus

Darkness+10%
Fire-10%
Nature+11%
Physical+5%
Cold+28%
All0%

Defense: Base

Armour (hardiness)-16.602900841549 (38.536585365854%)
Defense53
Ranged Defense53
Fatigue0
Physical Save10
Spell Save-6
Mental Save25

Defense: Resistances

Acid+ 12%( 70%)
Blight+ 17%( 70%)
Arcane+ 5%( 70%)
Cold+ 34%( 70%)
All 0%( 70%)
Darkness+ 11%( 70%)
Light+ 10%( 70%)
Physical+ 2%( 70%)
Lightning+ 16%( 70%)
Fire+ 3%( 70%)
Nature+ 41%( 70%)

Defense: Immunities

Stun Resistance0%
Poison Resistance45%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
1/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
3/5
1/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
0/5
0/5

Generic Talents

Race / Halfling1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
5/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
5/5
0/5
0/5
Technique / Mobility1.00
5/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect
detrimental effect
detrimental effect

Quests

done
active
done
done
failed
done
done
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Roguelike) Killed a Bringer of Doom.
By Harcher the Halfling Archer level 14
55th Dusk 122nd year of Ascendancy at 06:36
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Harcher the Halfling Archer level 12
7th Flare 122nd year of Ascendancy at 21:16
see stats
Level 10 (Roguelike) Got a character to level 10.
By Harcher the Halfling Archer level 10
10th Mirth 122nd year of Ascendancy at 00:51
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Harcher the Halfling Archer level 7
79th Pyre 122nd year of Ascendancy at 07:06
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Harcher the Halfling Archer level 9
4th Mirth 122nd year of Ascendancy at 18:39
see stats

Log

Talent Infusion: Healing is ready to use.

Harcher uses
Infusion: Healing.
Harcher receives 59 healing from Infusion: Healing.
You are unable to move!

You are unable to move!

Naga myrmidon uses
Spit Poison.
Harcher is not dazed anymore.

Harcher is poisoned!

Naga myrmidon hits Harcher for 36 nature damage.
Bleeding from Harcher hits Naga myrmidon for
5 physical damage.
Talent Steady Shot is ready to use.
Poison from Naga myrmidon hits
Harcher for 36 nature damage.

Harcher uses
Nature's Touch.
Naga myrmidon uses
Sunder Armour.
Harcher's armour is damaged!

Naga myrmidon hits Harcher for 143 physical damage.
Bleeding from Harcher hits Naga myrmidon for
5 physical damage.
Poison from Naga myrmidon hits
Harcher for 36 nature damage.

Naga myrmidon hits Harcher for 94 physical damage.
Bleeding from Harcher hits Naga myrmidon for
5 physical damage.
Harcher rearms.

Talent Vitality is ready to use.
Talent Infusion: Wild is ready to use.
Poison from Naga myrmidon hits
Harcher for 36 nature damage.
Harcher the level 16 halfling archer was treehugged to death by a naga myrmidon on level 2 of Lake of Nur.
Harcher stops being poisoned.

Harcher's armour is more intact.