Sack the level 3 Halfling Rogue by hbsock

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp3 / 3%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity21 (base 17)
Constitution14 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning24 (base 18)

Resources

Life-5/144
Stamina81/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage17
Accuracy25
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy25
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower16.6
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense9.85
Ranged Defense12.85
Fatigue4
Physical Save15.275
Spell Save7.875
Mental Save12.775

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
4/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

talent
beneficial effect
detrimental effect

Quests

done
done
active

Equipment

Quiver
On feet
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Sack stops regenerating health quickly.
Bleeding from Sack hits Prox the Mighty for
1 physical damage.

Sack misses Prox the Mighty.
Sack hits Prox the Mighty for 18 physical damage.
Prox the Mighty hits Sack for 7 cold damage.
Prox the Mighty hits Sack for 17 physical damage.
Talent Infusion: Wild is ready to use.
Bleeding from Sack hits Prox the Mighty for
2 physical damage.

Sack hits Prox the Mighty for 17 physical, 12 physical (28 total damage).
Prox the Mighty hits Sack for 7 cold, 7 cold (13 total damage).
Prox the Mighty misses Sack.
Bleeding from Sack hits Prox the Mighty for
1 physical damage.

Sack uses Infusion: Wild.

Sack lessens the pain.

Sack misses Prox the Mighty.
Sack misses Prox the Mighty.
Prox the Mighty misses Sack.
Bleeding from Sack hits Prox the Mighty for
1 physical damage.

Sack misses Prox the Mighty.
Sack hits Prox the Mighty for 14 physical damage.
Prox the Mighty hits Sack for 6 cold damage.
Prox the Mighty hits Sack for 19 physical damage.
Bleeding from Sack hits Prox the Mighty for
2 physical damage.

Sack misses Prox the Mighty.
Saving game...