Dram the level 2 Shalore Adventurer by jcliang

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassAdventurer
Level / Exp2 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity17 (base 16)
Constitution15 (base 12)
Magic14 (base 12)
Willpower15 (base 12)
Cunning15 (base 14)

Resources

Life130/130
Positive0/53
Stamina116/116
Psi95/95
Healing Factor1.1405405405405
Regeneration0.28513513513514

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy17
Crit Chance9%
APR5
Speed1.00

Offense: Offhand

Damage8
Accuracy17
Crit Chance9%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense3
Ranged Defense3
Fatigue7
Physical Save13
Spell Save10
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Duelist1.00
2/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.00
1/5
0/5
0/5
0/5
Psionic / Absorption1.00
1/5
0/5
0/5
0/5

Generic Talents

Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
1/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

Psionic focus
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Dram speeds up.

Dram hits Degenerated skeleton warrior for 13 physical damage.
Dram killed Degenerated skeleton warrior!

You pickup 0.70 gold pieces.

Dram picks up (h.):
acidic iron waraxe of daylight (107% power, 2 apr).

Resting starts...

Dram slows down.

Talent Rune: Shielding is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Talent Grace of the Eternals is ready to use.
You pickup 0.90 gold pieces.

There is a way to the next level here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Dram deactivates Beyond the Flesh.

Dram deactivates Kinetic Shield.