Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.3 |
| Addons | Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Alchemist |
| Level / Exp | 38 / 38% |
| Size | medium |
| Lifes / Deaths | Killed by golem (servant of Joren) at level 14 on the 5th Dusk 122nd year of Ascendancy at 01:19 / 38Killed by luminous horror at level 14 on the 5th Dusk 122nd year of Ascendancy at 03:45 Killed by Weirdling Beast at level 15 on the 5th Dusk 122nd year of Ascendancy at 22:26 Killed by Chronolith Twin at level 19 on the 35th Dusk 122nd year of Ascendancy at 13:53 Killed by Xarawen the slaver at level 20 on the 71st Dusk 122nd year of Ascendancy at 17:04 Killed by golem (servant of Joren) at level 20 on the 72nd Dusk 122nd year of Ascendancy at 17:37 Killed by Blood Master at level 20 on the 74th Dusk 122nd year of Ascendancy at 01:46 Killed by Urkis, the High Tempest at level 21 on the 19th Haze 122nd year of Ascendancy at 09:34 Killed by Jeeves (servant of Joren) at level 22 on the 19th Haze 122nd year of Ascendancy at 12:13 Killed by Jeeves (servant of Joren) at level 23 on the 65th Haze 122nd year of Ascendancy at 15:53 Killed by Jeeves (servant of Joren) at level 23 on the 4th Allure 123rd year of Ascendancy at 08:51 Killed by Jeeves (servant of Joren) at level 25 on the 12nd Regrowth 123rd year of Ascendancy at 13:37 Killed by Jeeves (servant of Joren) at level 26 on the 33rd Regrowth 123rd year of Ascendancy at 21:43 Killed by Gloruldann the war bear at level 26 on the 35th Regrowth 123rd year of Ascendancy at 06:24 Killed by Emelyta the brown bear at level 27 on the 36th Regrowth 123rd year of Ascendancy at 16:44 Killed by Jeeves (servant of Joren) at level 27 on the 36th Regrowth 123rd year of Ascendancy at 23:24 Killed by Jeeves (servant of Joren) at level 27 on the 62nd Regrowth 123rd year of Ascendancy at 09:23 Killed by Jeeves (servant of Joren) at level 28 on the 21st Pyre 123rd year of Ascendancy at 01:30 Killed by greater multi-hued wyrm at level 28 on the 28th Pyre 123rd year of Ascendancy at 08:55 Killed by multi-hued drake at level 28 on the 28th Pyre 123rd year of Ascendancy at 11:55 Killed by greater multi-hued wyrm at level 28 on the 28th Pyre 123rd year of Ascendancy at 15:07 Killed by Jeeves (servant of Joren) at level 28 on the 28th Pyre 123rd year of Ascendancy at 17:48 Killed by greater multi-hued wyrm at level 28 on the 28th Pyre 123rd year of Ascendancy at 20:39 Killed by greater multi-hued wyrm at level 29 on the 29th Pyre 123rd year of Ascendancy at 16:02 Killed by greater multi-hued wyrm at level 29 on the 29th Pyre 123rd year of Ascendancy at 20:15 Killed by greater multi-hued wyrm at level 29 on the 29th Pyre 123rd year of Ascendancy at 22:11 Killed by fire wyrm at level 29 on the 31st Pyre 123rd year of Ascendancy at 23:42 Killed by fire wyrm at level 29 on the 32nd Pyre 123rd year of Ascendancy at 00:56 Killed by Emelomina the venom drake at level 30 on the 33rd Pyre 123rd year of Ascendancy at 02:46 Killed by Jeeves (servant of Joren) at level 30 on the 33rd Pyre 123rd year of Ascendancy at 19:03 Killed by elder vampire at level 30 on the 37th Pyre 123rd year of Ascendancy at 02:00 Killed by poison spore at level 31 on the 37th Pyre 123rd year of Ascendancy at 06:38 Killed by Jeeves (servant of Joren) at level 31 on the 39th Pyre 123rd year of Ascendancy at 07:01 Killed by Jeeves (servant of Joren) at level 31 on the 39th Pyre 123rd year of Ascendancy at 10:43 Killed by Xerylevea the skeleton warrior at level 31 on the 39th Pyre 123rd year of Ascendancy at 12:48 Killed by Jeeves (servant of Joren) at level 32 on the 48th Pyre 123rd year of Ascendancy at 07:34 Killed by Jeeves (servant of Joren) at level 35 on the 6th Dusk 123rd year of Ascendancy at 08:25 Killed by Jeeves (servant of Joren) at level 36 on the 17th Dusk 123rd year of Ascendancy at 20:47 |
Primary Stats
| Strength | 16 (base 13) |
| Dexterity | 23 (base 10) |
| Constitution | 26 (base 18) |
| Magic | 78 (base 60) |
| Willpower | 71 (base 60) |
| Cunning | 39 (base 25) |
Resources
| Life | 687/687 |
| Mana | 344/418 |
| Healing Factor | 1 |
| Regeneration | 2.95 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 10 |
| Infravision | 2 |
| See Stealth | 12 |
| See Invisible | 8 |
Offense: Mainhand
| Damage | 83 |
| Accuracy | 22 |
| Crit Chance | 14% |
| APR | 14 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 60.75 |
| Crit Chance | 30% |
| Speed | 1 |
Offense: Mind
| Mindpower | 42.766666666667 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Damage Bonus
| All | +11% |
Defense: Base
| Armour (hardiness) | 1 (30%) |
| Defense | 31.775 |
| Ranged Defense | 33.275 |
| Fatigue | 0 |
| Physical Save | 14.7 |
| Spell Save | 39.075 |
| Mental Save | 32.75 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 194 and cleanse 1 wound and poison effect. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 424 life over 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 516.46 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 16 for 9 turns. While Heroism is active, you will only die when reaching -697 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 490 damage for 5 turns. Its effects scale with your Magic stat. |
Class Talents
| Spell / Fire alchemy | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Frost alchemy | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Explosive admixtures | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Golemancy | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Advanced-golemancy | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Spell / Acid alchemy | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Energy alchemy | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Stone alchemy | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| Spell / Staff combat | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Prodigies
| 1/1 |
Effects
| talent | Flame Infusion |
| talent | Body of Fire |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
Enter the caverns of Ardhungol and look for Sun Paladin Rashim. Eight legs of wonderBut be careful; those are not small spiders... | active |
You failed to protect the injured seer from death by snow giant boulder thrower. Escort: injured seer (level 1 of Daikara) | failed |
You failed to protect the injured seer from death by Harkor'Zun. Escort: injured seer (level 2 of Daikara) | failed |
You successfully escorted the injured seer to the recall portal on level 5 of Dreadfell. Escort: injured seer (level 5 of Dreadfell)As a reward you gained talent category Spell / Divination (at mastery 0.80). | done |
You successfully escorted the injured seer to the recall portal on level 7 of Dreadfell. Escort: injured seer (level 7 of Dreadfell)As a reward you gained talent category Spell / Divination (at mastery 0.80). | done |
You failed to protect the lone alchemist from death by Gevea the bee swarm. Escort: lone alchemist (level 1 of Old Forest) | failed |
You failed to protect the lone alchemist from death by Borfast the Broken. Escort: lone alchemist (level 2 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 4 of Old Forest. Escort: repented thief (level 4 of Old Forest)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Ruins of Kor'Pul. Escort: worried loremaster (level 1 of Ruins of Kor'Pul)As a reward you improved Strength by +2. | done |
You failed to protect the worried loremaster from death by wolf. Escort: worried loremaster (level 3 of Trollmire) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded the transmogrification chest to automatically transmute metallic items into gems before transmogrifying them. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 188. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Stire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed orc heart. * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * You've found the needed length of troll intestine. Marus of Elvala has completed an elixir of mastery without your aid. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. In the aftermath you turned against the Grand Corruptor and dispatched him. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | scholar's pair of rough leather boots of uncanny dodging (3 def, 1 armour) scholar's pair of rough leather boots of uncanny dodging (3 def, 1 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +3 (+2 eff.) Ranged Defense: +3 (+2 eff.) Fatigue: +1% Spellpower: +4 (+1 eff.) A pair of boots made of leather. |
| Quiver | 543 alchemist amber 543 alchemist amber0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 4 When used as an alchemist bomb: 10% chance to stun for 2 turns Gems can be sold for money or used in arcane rituals. |
| On hands | Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Requires: - Level 15 Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 (+0 eff.) Spell crit. chance: +3% Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. This item has been sent to the Item's Vault. |
| On head | cashmere wizard hat 'Zubyravea' (2 def, 0 armour) cashmere wizard hat 'Zubyravea' (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +4 Mag / +4 Wil Changes resistances: +9% acid Spell save: +6 (+2 eff.) Life regen: +2.00 Psi each turn: +0.10 Maximum vim: +20.00 Spellpower: +4 (+1 eff.) Spell crit. chance: +2% Mindpower: +3 (+1 eff.) Mental crit. chance: +4% Damage Shield Power: +7% A pointy cloth hat, very wizardly... |
| Tool | Essence of Bearness Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 100 power out of 43/100. The very essence of bearness! |
| On fingers | mule's steel ring of pilfering mule's steel ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +8 (+4 eff.) Armour penetration: +8 Defense: +9 (+4 eff.) Fatigue: -4% Maximum encumbrance: +24 It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| Around neck | Adaba AdabaCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -7% Effects on melee hit: * 30% chance to corrode armour Changes stats: +4 Dex / +5 Cun / +5 Con Changes resistances: +12% acid Life regen: +0.70 Stamina each turn: +0.50 Movement speed: +10% Amulets can have magical properties. |
| In main hand | Erosus (30-36 power, 6 apr, arcane element) Erosus (30-36 power, 6 apr, arcane element)Requires: - Magic 48 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Defense: +11 (+6 eff.) Effects on melee hit: * 10% chance to blind Changes stats: +3 Dex / +3 Mag Changes damage: +30% arcane Talent granted: +1 Command Staff Reduces incoming crit damage: 5.00% Spellpower: +15 (+4 eff.) Spell crit. chance: +5% Light radius: +4 Infravision radius: +2 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 118.67 light damage. Staves designed for wielders of magic, by the greats of the art. This item has been sent to the Item's Vault. |
| Main armor | stargazer's cashmere robe of power (2 def, 0 armour) stargazer's cashmere robe of power (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +4 Cun / +3 Con Changes damage: +5% darkness / +8% light / +11% all Spellpower: +20 (+5 eff.) Spell crit. chance: +6% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Light source | bright alchemist's lamp of clarity bright alchemist's lamp of clarityCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Mental save: +7 (+4 eff.) Light radius: +6 See stealth: +12 See invisible: +8 A normal brass lantern, enhanced by alchemy to make it brighter. |
| Around waist | Aerilekalthorek the hardened leather belt Aerilekalthorek the hardened leather beltRequires: - Level 15 Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Defense: +12 (+6 eff.) Damage when hit (Melee): 8 temporal Changes stats: +5 Mag / +4 Wil / +2 Cun Changes resistances penetration: +5% temporal Stealth bonus: +10 Mana each turn: +0.23 Maximum mana: +34.00 Spell crit. chance: +4% A belt that goes around your waist. This item has been sent to the Item's Vault. |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
4 agate 4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used as an alchemist bomb: Bomb damage +5% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
39 onyx 39 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used as an alchemist bomb: Bomb damage +15% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
54 aquamarine 54 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
46 lapis lazuli 46 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+6 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+6 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used as an alchemist bomb: Mana regain 30 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
33 opal 33 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used as an alchemist bomb: Bomb damage +10% Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
19 sapphire 19 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+7 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+7 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) When used as an alchemist bomb: Additional 30 ice damage Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
44 topaz 44 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+4 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+4 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used as an alchemist bomb: Bomb thrown range +3 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
36 emerald 36 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
11 jade 11 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all When used as an alchemist bomb: Slows by 17% Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
16 turquoise 16 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 When used as an alchemist bomb: Additional 30 acid damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
3 bloodstone 3 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% When used as an alchemist bomb: Life regen 10% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 fire opal 2 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used as an alchemist bomb: Additional 40 fire damage Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
45 garnet 45 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used as an alchemist bomb: Life regen 5% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
9 ruby 9 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used as an alchemist bomb: Bomb damage +20% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
ash totem of healing 'Magmafame' [power 110] (20 cooldown) ash totem of healing 'Magmafame' [power 110] (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 When wielded/worn: Changes resistances penetration: +15% fire Psi when hit: +0.16 Mental crit. chance: +2% It can be used to heal a target within range 9 (based on Willpower) for 110, putting all charms on cooldown for 20 turns. When used: 100% chance to regenerate 5 equilibrium. Natural totems are made by powerful wilders to store nature power. |
22 amethyst 22 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Flashtickler [power 65] (15 cooldown) Flashtickler [power 65] (15 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 4 arcane Changes resistances: +5% arcane / +3% lightning Changes resistances penetration: +10% arcane It can be used to disarm traps (65 bonus disarm power, based on Magic) along a range 4 line, putting all charms on cooldown for 15 turns. When used: 100% chance to regenerate 8 mana. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
193 alchemist quartz 193 alchemist quartz0.00 Encumbrance. Type: alchemist-gem / white ; tier 3 When used as an alchemist bomb: Additional 10 physical repulsion damage Gems can be sold for money or used in arcane rituals. |
5 moonstone 5 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+8 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+5 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+8 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+5 eff.) When used as an alchemist bomb: 20% chance to stun for 3 turns Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 pearl 3 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all When used as an alchemist bomb: Lights terrain (power 100) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 quartz 9 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% When used as an alchemist bomb: Additional 10 physical repulsion damage Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
154 alchemist zircon 154 alchemist zircon0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: 20% chance to daze for 3 turns Gems can be sold for money or used in arcane rituals. |
2 amber 2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used as an alchemist bomb: 10% chance to stun for 2 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 citrine 2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 When used as an alchemist bomb: Bomb thrown range +1 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
19 zircon 19 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all When used as an alchemist bomb: 20% chance to daze for 3 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Joren the Cornac Alchemist level 32
71st Pyre 123rd year of Ascendancy at 07:40 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Joren the Cornac Alchemist level 32
42nd Pyre 123rd year of Ascendancy at 05:03 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Joren the Cornac Alchemist level 35
8th Dusk 123rd year of Ascendancy at 06:19 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Joren the Cornac Alchemist level 38
33rd Dusk 123rd year of Ascendancy at 14:38 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Joren the Cornac Alchemist level 33
6th Mirth 123rd year of Ascendancy at 02:59 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Joren the Cornac Alchemist level 27
37th Regrowth 123rd year of Ascendancy at 10:14 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Joren the Cornac Alchemist level 23
61st Haze 122nd year of Ascendancy at 05:06 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Joren the Cornac Alchemist level 37
22nd Dusk 123rd year of Ascendancy at 01:59 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Joren the Cornac Alchemist level 28
21st Pyre 123rd year of Ascendancy at 01:30 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Joren the Cornac Alchemist level 16
31st Dusk 122nd year of Ascendancy at 04:26 see stats
Emancipation (Exploration mode)
Had the golem kill a boss while its master was already dead.By Joren the Cornac Alchemist level 22
19th Haze 122nd year of Ascendancy at 12:13 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Joren the Cornac Alchemist level 16
30th Dusk 122nd year of Ascendancy at 11:21 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Joren the Cornac Alchemist level 21
19th Haze 122nd year of Ascendancy at 12:13 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Joren the Cornac Alchemist level 15
6th Dusk 122nd year of Ascendancy at 06:52 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Joren the Cornac Alchemist level 10
2nd Summertide 122nd year of Ascendancy at 06:01 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Joren the Cornac Alchemist level 20
39th Dusk 122nd year of Ascendancy at 02:49 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Joren the Cornac Alchemist level 30
32nd Pyre 123rd year of Ascendancy at 07:29 see stats
Lucky Girl (Exploration mode)
Saved Melinda again and invited her to the Fortress to cure her.By Joren the Cornac Alchemist level 32
71st Pyre 123rd year of Ascendancy at 12:31 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Joren the Cornac Alchemist level 20
39th Dusk 122nd year of Ascendancy at 03:58 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Joren the Cornac Alchemist level 26
14th Regrowth 123rd year of Ascendancy at 08:29 see stats
Sheer Badassery! (Exploration mode)
Demonstrate your epic badassness to at least 100 foes!By Joren the Cornac Alchemist level 32
56th Pyre 123rd year of Ascendancy at 19:31 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Joren the Cornac Alchemist level 19
39th Dusk 122nd year of Ascendancy at 02:41 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Joren the Cornac Alchemist level 37
22nd Dusk 123rd year of Ascendancy at 03:45 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Joren the Cornac Alchemist level 22
19th Haze 122nd year of Ascendancy at 12:13 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Joren the Cornac Alchemist level 9
4th Mirth 122nd year of Ascendancy at 17:07 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Joren the Cornac Alchemist level 9
6th Mirth 122nd year of Ascendancy at 11:52 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Joren the Cornac Alchemist level 34
3rd Summertide 123rd year of Ascendancy at 04:53 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Joren the Cornac Alchemist level 27
37th Regrowth 123rd year of Ascendancy at 17:55 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Joren the Cornac Alchemist level 31
39th Pyre 123rd year of Ascendancy at 14:42 see stats
Log
You transfer Shantiz the Stormblade (15-19.5 power, 20 apr) to the online item's vault.
Saving done.
Character control switched to Joren.
Character control switched to Jeeves (servant of Joren).
Saving game...
Saving done.
Character control switched to Joren.
Talent Command Staff is ready to use.
Today is the 34th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 14:01.
Joren deactivates Flame Infusion.
Joren deactivates Body of Fire.
The raging fire around Joren calms down and disappears.
