Carmack the level 15 Shalore Doombringer by notquitedead

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassDoombringer
Level / Exp15 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 41)
Dexterity22 (base 10)
Constitution17 (base 12)
Magic40 (base 30)
Willpower20 (base 10)
Cunning24 (base 11)

Resources

Life368/368
Stamina178/178
Vim156/181
Healing Factor1.4
Regeneration0.35

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage70
Accuracy35
Crit Chance26%
APR9
Speed1.00

Offense: Spell

Spellpower44.666666666667
Crit Chance13%
Speed1

Offense: Mind

Mindpower24.3
Crit Chance13%
Speed1

Offense: Damage Bonus

All+6%

Defense: Base

Armour (hardiness)29.303458603961 (79.452380952381%)
Defense20.1
Ranged Defense20.1
Fatigue15
Physical Save23.2375
Spell Save26.4375
Mental Save36.1375

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Runes
Runes
Infusions
Infusions

Class Talents

Corruption / Torture1.30
5/5
3/5
2/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
5/5
4/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
2/5
5/5
1/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
2/5
0/5

Effects

talent

Quests

done
active
done
done
failed
done
done
done
done
done
active
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Carmack the Shalore Doombringer level 5
78th Pyre 122nd year of Ascendancy at 07:12
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Carmack the Shalore Doombringer level 15
28th Haze 122nd year of Ascendancy at 17:10
see stats
Level 10 Got a character to level 10.
By Carmack the Shalore Doombringer level 10
4th Dusk 122nd year of Ascendancy at 16:27
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Carmack the Shalore Doombringer level 13
44th Dusk 122nd year of Ascendancy at 09:37
see stats
The Arena Unlocked Arena mode.
By Carmack the Shalore Doombringer level 6
2nd Mirth 122nd year of Ascendancy at 02:21
see stats
The secret city Discovered the truth about mages.
By Carmack the Shalore Doombringer level 10
9th Dusk 122nd year of Ascendancy at 06:12
see stats

Log

There is an item here: Stormfront (20-30 power, 2 apr)
Ran for 2 turns (stop reason: object seen).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 22 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 12 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a teleportation circle to the surface here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


You gain 1.66 gold from the transmogrification of
spiked cured leather armour of clarity (2 def, 4 armour).
You gain 2.06 gold from the transmogrification of
enveloping linen cloak of battle (7 def, 0 armour).
You gain 3.59 gold from the transmogrification of
surging ash vilestaff of fate (15-18 power, 3 apr, blight element).
You gain 3.52 gold from the transmogrification of
cleansing gold amulet of dexterity (+5).
You gain 1.13 gold from the transmogrification of
sun infusion of the wizard (rad 5; power 43; turns 3; dispells darkness).
There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Carmack deactivates Abyssal Shield.