Geteregen the level 14 Ghoul Sun Paladin by Schternis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp14 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 31)
Dexterity19 (base 10)
Constitution26 (base 13)
Magic39 (base 37)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life486/486
Positive29/29
Stamina134/134
Healing Factor1.2316586254954
Regeneration4.0028905328602

Speed

Mental+10%
Attack0%
Movement+25%
Spell0%
Global+80%

Vision

Sight10
Lite7

Offense: Mainhand

Damage70
Accuracy29
Crit Chance6%
APR3
Speed0.91

Offense: Spell

Spellpower35
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+17%
Light+21%
Cold+12%
Mind+3%
Arcane+3%
Fire+26%
All0%

Offense: Damage Penetration

Physical+10%
Lightning+20%
Light+25%
Mind+5%

Defense: Base

Armour (hardiness)18.551211628464 (73.607947236566%)
Defense6
Ranged Defense6
Fatigue24
Physical Save21
Spell Save24
Mental Save34

Defense: Resistances

Nature+ 6%( 70%)
Acid+ 27%( 70%)
Light+ 38%( 70%)
Cold+ 6%( 70%)
Mind+ 8%( 70%)
Lightning+ 9%( 70%)
Fire+ 34%( 70%)
All+ 3%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
1/5
1/5
0/5
Celestial / Crusader1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
1/5
3/5
1/5
Celestial / Combat1.30
2/5
1/5
1/5
1/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
1/5
1/5
0/5

Generic Talents

Undead / Ghoul1.10
2/5
1/5
1/5
1/5
Celestial / Chants1.30
1/5
1/5
1/5
1/5
Celestial / Light1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.00
1/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

failed
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Geteregen the Ghoul Sun Paladin level 10
9th Mirth 122nd year of Ascendancy at 19:58
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Geteregen the Ghoul Sun Paladin level 13
6th Flare 122nd year of Ascendancy at 02:04
see stats

Log

You gain 1.25 gold from the transmogrification of prismatic rough leather cap of strength (+3) (0 def, 1 armour).
You gain 8.36 gold from the transmogrification of
eldritch linen wizard hat of decomposition (1 def, 0 armour).
You gain 1.28 gold from the transmogrification of
cleansing rough leather cap of strength (+3) (0 def, 1 armour).
You gain 15.52 gold from the transmogrification of
Tempestshear (0 def, 1 armour).
You gain 10.20 gold from the transmogrification of
Mirebearer the iron helm (0 def, 3 armour).
You gain 6.46 gold from the transmogrification of
Hellnight (0 def, 3 armour).
You gain 4.55 gold from the transmogrification of
pair of iron boots of speed (0 def, 3 armour).
You gain 2.53 gold from the transmogrification of
miner's pair of rough leather boots of tirelessness (0 def, 3 armour).
You gain 5.57 gold from the transmogrification of
Beilar the woollen robe (3 def, 2 armour).
You gain 1.29 gold from the transmogrification of
cleansing rough leather belt of life.
You gain 7.64 gold from the transmogrification of
Flamevalor (17-24 power, 2 apr).
You gain 7.54 gold from the transmogrification of
Abyssreign the iron waraxe (12-17 power, 2 apr).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, fire element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 8.41 gold from the transmogrification of
Infernowrest.
You gain 1.23 gold from the transmogrification of
nature's mossy mindstar (3-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 9.68 gold from the transmogrification of
Yaremalanik the mossy mindstar (2-2 power, 14 apr, nature damage).
You gain 1.90 gold from the transmogrification of
hateful iron longsword of massacre (16-23 power, 2 apr).
You gain 3.65 gold from the transmogrification of
Surefire.
You gain 10.71 gold from the transmogrification of
Relgorig (18-26 power, 1 apr).
You gain 3.11 gold from the transmogrification of
balanced steel dagger of massacre (18-24 power, 6 apr).
You gain 5.33 gold from the transmogrification of
balanced steel dagger of crippling (11-14 power, 6 apr).
You gain 20.00 gold from the transmogrification of
Shantiz the Stormblade (15-20 power, 20 apr).
You gain 1.74 gold from the transmogrification of
shielding rune of the psychic (absorb 106; dur 4; cd 18).
There is a Ruins of Kor'Pul here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.