Lakan the Sun Paladin the level 21 Kruk Yeti Sun Paladin by C.RASH

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceKruk Yeti
ClassSun Paladin
Level / Exp21 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength56 (base 42)
Dexterity10 (base 10)
Constitution24 (base 10)
Magic54 (base 50)
Willpower21 (base 10)
Cunning13 (base 10)

Resources

Life582/582
Positive40/40
Steam100/100
Healing Factor1.5672674059366
Regeneration5.093619069294

Speed

Mental0%
Attack0%
Movement-62.5%
Spell0%
Global+100%

Vision

Sight10
Lite9
Infravision3
See Stealth9
See Invisible12

Offense: Mainhand

Damage64
Accuracy37
Crit Chance26%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower37
Crit Chance12%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+6%
Light+39%
Fire+20%
Cold+9%
Nature+9%

Offense: Damage Penetration

Darkness+10%
Cold+25%
Physical+6%

Defense: Base

Armour (hardiness)38.413408721348 (100%)
Defense13
Ranged Defense13
Fatigue32
Physical Save36
Spell Save26
Mental Save11

Defense: Resistances

Acid+ 12%( 70%)
Blight+ 32%( 70%)
Physical+ 21%( 70%)
Cold+ 59%( 70%)
All+ 3%( 70%)
Darkness+ 22%( 70%)
Light+ 66%( 70%)
Fire+ 25%( 70%)
Nature+ 22%( 70%)

Defense: Immunities

Confusion Resistance30%
Disarm Resistance11%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Sun1.30
5/5
1/5
4/5
1/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
1/5
1/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Radiance1.30
4/5
4/5
4/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Yeti1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
1/5
3/5
0/5
3/5
1/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
1/5
Celestial / Light1.30
1/5
1/5
1/5
1/5

Effects

talent
talent
talent
talent
talent
detrimental effect

Quests

active
active
active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Lakan the Sun Paladin the Kruk Yeti Sun Paladin level 13
23rd Retaking 124th year of Ascendancy at 14:25
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Lakan the Sun Paladin the Kruk Yeti Sun Paladin level 10
16th Retaking 124th year of Ascendancy at 08:13
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Lakan the Sun Paladin the Kruk Yeti Sun Paladin level 20
38th Retaking 124th year of Ascendancy at 03:37
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Lakan the Sun Paladin the Kruk Yeti Sun Paladin level 16
32nd Retaking 124th year of Ascendancy at 23:50
see stats

Log

Talent Second Life is ready to use.
Lakan the Sun Paladin activates
Second Life.

Hotkey page 1 is now displayed.

Lakan the Sun Paladin wears (replacing
savior's steel ring): gladiator's gold ring of light (+24%).

Lakan the Sun Paladin uses
Create Tinker.
Created tinker:
dwarven steel armour reinforcement

You detach
steel armour reinforcement from your Iron Mail of Bloodletting (2 def, 4 armour).
You attach
dwarven steel armour reinforcement to your Iron Mail of Bloodletting (2 def, 7 armour) .

You detach
dwarven steel armour reinforcement from your Iron Mail of Bloodletting (2 def, 4 armour).
You attach
steel armour reinforcement to your Iron Mail of Bloodletting (2 def, 6 armour) .

You detach
steel armour reinforcement from your Iron Mail of Bloodletting (2 def, 4 armour).
You attach
dwarven steel armour reinforcement to your Iron Mail of Bloodletting (2 def, 7 armour) .

You collect a new ingredient:
lump of steel (1).
You gain 0.05 gold from the melting of
steel armour reinforcement.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Talent Algid Rage is ready to use.