Ganred the level 13 Higher Archmage by Halberdman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp13 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic51 (base 39)
Willpower30 (base 28)
Cunning11 (base 11)

Resources

Life-10/210
Mana7/166
Healing Factor1.0245901639344
Regeneration1.280737704918

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision1
See Stealth5.1377938213894
See Invisible11.941159270264

Offense: Mainhand

Damage17
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower42
Crit Chance10%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+6%
Arcane+6%
Cold+16%
All0%
Lightning+6%
Light+10%
Physical+10%
Fire+6%
Darkness+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)0 (30%)
Defense30
Ranged Defense30
Fatigue0
Physical Save20
Spell Save30
Mental Save19

Defense: Resistances

Darkness+ 26%( 70%)
Light+ 30%( 70%)
Arcane+ 20%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance26%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
1/5
3/5
2/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
detrimental effect

Quests

active
active
done
done
active
done
done
active
active
active

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Ganred the Higher Archmage level 10
4th Dusk 122nd year of Ascendancy at 00:34
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Ganred the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 04:50
see stats

Log

Ganred receives 22 healing from Temporal Restoration Field.
Deadly Poison from Assassin Lord hits
Ganred for 13 nature damage.
Poison from Assassin Lord hits
Ganred for 32 nature damage.
The fabric of time around Ganred returns to normal.


Deadly Poison from Assassin Lord hits
Ganred for 17 nature damage.
Poison from Assassin Lord hits
Ganred for 41 nature damage.
Resting starts...

Rested for 1 turns (stop reason: taken damage).

Talent Infusion: Wild is ready to use.
Deadly Poison from Assassin Lord hits
Ganred for 17 nature damage.
Poison from Assassin Lord hits
Ganred for 41 nature damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Ganred stops being poisoned.

Ganred speeds up.

Talent Rune: Manasurge is ready to use.
Deadly Poison from Assassin Lord hits
Ganred for 17 nature damage.

Resting starts...

Ganred is no longer poisoned.

Talent Temporal Shield is ready to use.
Rested for 2 turns (stop reason: taken damage).

Something hits
Ganred for 29 physical, 7 temporal, 19 physical (54 total damage).
Ganred the level 13 higher archmage was minced to death by a bandit on level 2 of Unknown tunnels.
Ganred deactivates
Arcane Shield.
Ganred deactivates
Keen Senses.
Ganred deactivates
Shielding.
Ganred deactivates
Arcane Power.