II the level 10 Yeek Summoner by Slowco

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceYeek
ClassSummoner
Level / Exp10 / 29%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity16 (base 16)
Constitution7 (base 12)
Magic10 (base 10)
Willpower31 (base 21)
Cunning34 (base 27)

Resources

Life-23/157
Equilibrium25
Healing Factor0.57457627118644
Regeneration0.14364406779661

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision9
See Stealth54.935242463454
See Invisible54.935242463454

Offense: Mainhand

Damage5
Accuracy24
Crit Chance10%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy24
Crit Chance10%
APR12
Speed1.00

Offense: Spell

Spellpower14
Crit Chance8%
Speed1

Offense: Mind

Mindpower29
Crit Chance10%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+11%
Fire+10%
Mind+6%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)1 (35.629139072848%)
Defense27
Ranged Defense28
Fatigue0
Physical Save5
Spell Save14
Mental Save29

Defense: Resistances

Lightning+ 16%( 70%)
Fire+ 20%( 70%)
Physical+ 6%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance35%
Instadeath Resistance100%
Confusion Resistance70%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
4/5
5/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (melee)1.40
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.00
5/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
done

Equipment

On feet
Light source
On head
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By II the Yeek Summoner level 10
4th Mirth 122nd year of Ascendancy at 13:32
see stats

Log

Degenerated skeleton archer shoots!
Degenerated skeleton archer's Shoot hits 3-headed hydra for
28 physical damage.
II uses Frantic Summoning.

II starts summoning at high speed.

Talent Hydra is ready to use.

3-headed hydra breathes lightning!

3-headed hydra hits Degenerated skeleton archer for 147 lightning damage.
Degenerated skeleton archer performs a melee critical strike against 3-headed hydra!
Degenerated skeleton archer hits 3-headed hydra for 8 physical damage.

3-headed hydra breathes acid!

3-headed hydra hits Degenerated skeleton archer for 174 acid damage.
3-headed hydra killed Degenerated skeleton archer!
II activates Master Summoner.

II's frantic summoning ends.


Resting starts...

Your summoned 3-headed hydra disappears.
Rested for 7 turns (stop reason: all resources and life at maximum).


You pickup 0.60 gold pieces.

II picks up (h.):
cured leather armour (2 def, 4 armour).
Mayille the ghast casts Manathrust.

Ran for 3 turns (stop reason: taken damage).

Mayille the ghast hits II for 100 arcane damage.

II summons a 3-headed hydra!

Mayille the ghast casts Lightning.

Saving game...