Doomwar the level 9 Dwarf Corruptor by Konstantin Fischer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassCorruptor
Level / Exp9 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity10 (base 10)
Constitution20 (base 17)
Magic34 (base 32)
Willpower20 (base 17)
Cunning12 (base 10)

Resources

Life299/299
Vim70/132
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Invisible2

Offense: Mainhand

Damage18
Accuracy8
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower33
Crit Chance13%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense8
Ranged Defense8
Fatigue1
Physical Save18
Spell Save18
Mental Save24

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance22%
Confusion Resistance21%
Pinning Resistance23%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
2/5
4/5
0/5
0/5
Corruption / Sanguisuge1.30
3/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
5/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
0/5
0/5
0/5
0/5
Corruption / Curses1.30
5/5
1/5
2/5
0/5
Corruption / Hexes1.30
2/5
0/5
0/5
0/5

Effects

Quests

done
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Doomwar the Dwarf Corruptor level 4
19th Voratun 122nd year of Ascendancy at 19:48
see stats

Log

Ran for 20 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Temporal Rift here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).

There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 73 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 84 turns (stop reason: at exit).


There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.