Vorolle the level 2 Ghoul Reaver by Mimshu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.8
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceGhoul
ClassReaver
Level / Exp2 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 15)
Dexterity14 (base 13)
Constitution22 (base 10)
Magic14 (base 14)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life174/174
Vim104/104
Healing Factor1.09375
Regeneration0.2734375

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy20
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage9
Accuracy20
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower14
Crit Chance0%
Speed1

Offense: Mind

Mindpower8
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save16
Spell Save7
Mental Save5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 21 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 1.09 gold from the transmogrification of
sand iron gauntlets (0 def, 6 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 2.05 gold from the transmogrification of
phase door rune of the duelist (range 6; power 19; dur 4).
You gain 1.09 gold from the transmogrification of
manasurge rune of the psychic (632% regen over 10 turns; 32 instant mana).
You gain 1.37 gold from the transmogrification of
regeneration infusion of the psychic (heal 152 over 5 turns).
There is a next level here (press '' or right click to use).
Saving game...

Saving done.