Urasadir the level 3 Kruk Yeti Wyrmic by Setrak

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Exploration
SexMale
RaceKruk Yeti
ClassWyrmic
Level / Exp3 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 17)
Dexterity10 (base 10)
Constitution18 (base 14)
Magic10 (base 10)
Willpower18 (base 17)
Cunning9 (base 10)

Resources

Life257/257
Equilibrium0
Healing Factor1.0711363549267
Regeneration3.1236260558935

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage37
Accuracy22
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)9.3350939529706 (47.857809501309%)
Defense3
Ranged Defense3
Fatigue17
Physical Save16
Spell Save9
Mental Save9

Defense: Resistances

Lightning+ 1%( 70%)
Acid+ 1%( 70%)
Physical+ 1%( 70%)
Cold+ 1%( 70%)
Fire+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Yeti1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Urasadir wears:
linen cloak (1 def, 0 armour).

You gain 5.25 gold from the melting of
cleansing elm totem of healing [power 110] (15 cooldown).
You gain 0.10 gold from the melting of
linen cloak (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (11-16 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (11-16 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (10-16 power, 0 apr).
You gain 0.25 gold from the melting of
elm magestaff (10-12 power, 2 apr, fire element).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (11-15 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron dagger (10-13 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.17 gold from the melting of
acidic iron dagger of crippling (9-12 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.98 gold from the melting of
iron battleaxe of persecution (12-19 power, 1 apr).
You gain 1.35 gold from the melting of
ethereal rune (power 7; resist 10%; move 31%; dur 5; cd 16).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 0.81 gold from the melting of
regeneration infusion (heal 104; 16 cd).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


Talent Acidic Spray is ready to use.
Ran for 5 turns (stop reason: hostile spotted to the west (pet yeti)).