test the level 2 Thalore Possessor by fredcerty1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceThalore
ClassPossessor
Level / Exp2 / 1%
Sizebig
Lifes / Deaths

Primary Stats

Strength23.6 (base 12)
Dexterity15.4 (base 12)
Constitution11 (base 10)
Magic7.2 (base 10)
Willpower17 (base 16)
Cunning11.2 (base 12)

Resources

Life61/253
Mana141/141
Psi115/120
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy11
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy11
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower7
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)4.8 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save13
Spell Save8
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Stoning Resistance40%
Confusion Resistance40%
Instadeath Resistance100%
Poison Resistance40%
Bleed Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.30
1/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
1/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
3/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5
Race / Thalore1.00
0/5
0/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Talent Mind Whip is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the west (copperhead snake)).


Test uses
Mind Whip.

Mind Whip is still on cooldown for 1 turns.

Mind Whip is still on cooldown for 1 turns.

Talent Mind Whip is ready to use.

Test uses
Mind Whip.
test hits Copperhead snake for 31 mind damage.

test converts some damage to Psi!
Copperhead snake hits test for 2 to psi, 4 physical (6 total damage).
Copperhead snake bites poison into test.
Talent Mind Whip is ready to use.

test converts some damage to Psi!
Copperhead snake hits test for 1 to psi, 2 nature (3 total damage).
Test uses
Mind Whip.
test hits Copperhead snake for 31 mind damage.
test killed Copperhead snake!

Mind Whip is still on cooldown for 3 turns.

Resting starts...

Talent Mind Whip is ready to use.
Rested for 21 turns (stop reason: hostile spotted to the west (large brown snake)).