Master the level 1 Halfling Archer by Marol0

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.43
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassArcher
Level / Exp1 / 36%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity19 (base 16)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 12)

Resources

Life114/114
Stamina98/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy24
Crit Chance7%
APR1
Speed0.80

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense6.15
Ranged Defense6.15
Fatigue6
Physical Save8.575
Spell Save7.875
Mental Save9.625

Inscriptions (2/3)

Infusion
Infusion

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
2/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/10
1/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Your pouch of iron shots is full.
Ran for 3 turns (stop reason: hostile spotted (large white snake)).

Master uses Steady Shot.

Master hits large white snake for
40 physical damage.
Master shoots!

Master misses large white snake.

Master shoots!

Master misses large white snake.

Master shoots!

Master hits large white snake for
20 physical damage.
Master killed large white snake!
Talent Steady Shot is ready to use.
Master uses Reload.

You begin reloading.
Talent Reload is ready to use.
Master picks up (a.):
reinforced iron shield (4 def, 7 armour, 39 block).
Your pouch of iron shots is full.

Master picks up (d.):
zircon.
Ran for 2 turns (stop reason: hostile spotted (copperhead snake)).

Master uses Steady Shot.

Master uses Steady Shot.

Steady Shot is still on cooldown for 2 turns.

Steady Shot is still on cooldown for 2 turns.

Master shoots!

Master shoots!

Master hits copperhead snake for
18 physical damage.
Talent Steady Shot is ready to use.
Master shoots!

Master shoots!

Master shoots!