Arthour the level 16 Skeleton Arcane Blade by Marol0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcane Blade
Level / Exp16 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 18)
Dexterity33 (base 10)
Constitution26 (base 26)
Magic53 (base 42)
Willpower17 (base 10)
Cunning20 (base 14)

Resources

Life489/489
Mana225/225
Stamina188/188
Healing Factor1.21
Regeneration1.7545

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage50
Accuracy34
Crit Chance8%
APR8
Speed0.90

Offense: Spell

Spellpower42.1
Crit Chance4%
Speed1

Offense: Mind

Mindpower22.45
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+4%
Physical+5%
Mind+6%

Defense: Base

Armour (hardiness)20 (30%)
Defense21.025
Ranged Defense25.525
Fatigue2
Physical Save24.525
Spell Save22.25
Mental Save22.975

Defense: Resistances

All+ 3%( 70%)

Defense: Immunities

Disarm Resistance10%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
5/5
1/5
2/5
5/5
Technique / Magical combat1.30
1/5
1/5
4/5
1/5
Spell / Earth1.20
3/5
0/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.10
1/5
3/5
1/5
0/5
0/5
Undead / Skeleton1.30
5/5
1/5
5/5
1/5
Spell / Conveyance1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

done
active
done
done
done
done
done
done
active
active
active
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator Killed 1000 creatures.
By Arthour the Skeleton Arcane Blade level 14
75th Dusk 122nd year of Ascendancy at 11:43
see stats
Level 10 Got a character to level 10.
By Arthour the Skeleton Arcane Blade level 10
7th Flare 122nd year of Ascendancy at 21:10
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Arthour the Skeleton Arcane Blade level 12
35th Dusk 122nd year of Ascendancy at 19:42
see stats
The Arena Unlocked Arena mode.
By Arthour the Skeleton Arcane Blade level 7
9th Mirth 122nd year of Ascendancy at 00:13
see stats
The secret city Discovered the truth about mages.
By Arthour the Skeleton Arcane Blade level 10
1st Dusk 122nd year of Ascendancy at 13:55
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Arthour the Skeleton Arcane Blade level 15
75th Dusk 122nd year of Ascendancy at 21:03
see stats

Log


Arthour deactivates Fiery Hands.


Arthour deactivates Stone Skin.


Resting starts...

Talent Arcane Feed is ready to use.
Talent Inner Power is ready to use.
Talent Shock Hands is ready to use.
Talent Fiery Hands is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Stone Skin is ready to use.
Rested for 76 turns (stop reason: all resources and life at maximum).


You switch your weapons to:
stralite greatsword 'Adutta' (63.5-101.6 power, 3 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You notice a hole that could fit the gem key you found earlier, inserting it reveals the passage to the next level.
Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
You gain 1.84 gold from the transmogrification of
spiked steel plate armour of spell shielding (4 def, 9 armour).
You gain 2.90 gold from the transmogrification of
shimmering ash magestaff of projection (15-18 power, 3 apr, fire damage).
You gain 25.00 gold from the transmogrification of
Issarand (15-18 power, 3 apr, fire damage).
You gain 3.55 gold from the transmogrification of
penetrating ash longbow.
You gain 5.62 gold from the transmogrification of
warbringer's dwarven-steel greatsword (33.5-53.6 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (27.5-41.25 power, 2 apr).
You gain 1.33 gold from the transmogrification of
shielding rune (absorb 113 for 3 turns).
Saving done.

There is a stair back to the lake of Nur here (press '' or right click to use).
You feel mildly anxious, and walk with caution.