Bababababa the level 5 Shalore Brawler by Observer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceShalore
ClassBrawler
Level / Exp5 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity19 (base 18)
Constitution18 (base 10)
Magic12 (base 10)
Willpower13 (base 10)
Cunning24 (base 23)

Resources

Life204/204
Stamina132/132
Healing Factor1.0711363549267
Regeneration1.3389204436584

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth23.599459836163
See Invisible23.599459836163

Offense: Barehand

Damage28
Accuracy26
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower12
Crit Chance5%
Speed1

Offense: Mind

Mindpower18
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense9
Ranged Defense9
Fatigue4
Physical Save12
Spell Save8
Mental Save12

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
2/5
2/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Tool
On feet
Around neck
Main armor
On hands
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 5.25 gold from the transmogrification of
cleansing elm wand of conjuration [power 100] (15 cooldown).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.70 gold from the transmogrification of
spellwoven linen wizard hat of light (+15%) (1 def, 0 armour).
You gain 0.97 gold from the transmogrification of
miner's rough leather cap of dexterity (+2) (0 def, 2 armour).
You gain 0.81 gold from the transmogrification of
linen wizard hat of frost (+16%) (1 def, 0 armour).
You gain 0.92 gold from the transmogrification of
rough leather gloves of magic (+2) (0 def, 1 armour).
You gain 1.24 gold from the transmogrification of
slime-covered iron greatsword (18-30 power, 1 apr).
You gain 2.31 gold from the transmogrification of
iron greatmaul of vileness (16-23 power, 1 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; mental; dur 3; cd 16).
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.