Alwin the Demented the level 5 Shalore Writhing One by tryler12

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassWrithing One
Level / Exp5 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 23)
Dexterity13 (base 10)
Constitution13 (base 13)
Magic20 (base 18)
Willpower14 (base 10)
Cunning12 (base 10)

Resources

Life167/179
Insanity0/100
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.532340182512
See Invisible18.532340182512

Offense: Mainhand

Damage28
Accuracy27
Crit Chance1%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+5%
All0%

Defense: Base

Armour (hardiness)11 (30%)
Defense7
Ranged Defense7
Fatigue8
Physical Save21
Spell Save11
Mental Save9

Defense: Resistances

Cold+ 6%( 70%)
Physical+ 15%( 70%)
Fire+ 5%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
3/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5
Demented / Path of horror1.30
2/5
0/5
0/5
0/5
Demented / Disfigured face1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
3/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

Quests

active
done

Equipment

Tool
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


Talent Carrion Feet is ready to use.

Alwin the Demented casts
Carrion Feet.
You can only gain insanity in combat!

You are yanked out of this place!


Alwin the Demented wears (replacing
linen wizard hat (1 def, 0 armour)): stabilizing iron helm (0 def, 3 armour).

Alwin the Demented wears (replacing
iron mail armour (2 def, 4 armour)): Spinal Cage (5 def, 8 armour).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (16/16, 12-14 power, 1 apr).
You gain 1.32 gold from the transmogrification of
impenetrable iron plate armour of fire resistance (0 def, 13 armour).
You gain 0.87 gold from the transmogrification of
rough leather armour of temporal resistance (3 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (10-14 power, 2 apr).
You gain 1.45 gold from the transmogrification of
elm longbow of dexterity (+3).
You gain 3.26 gold from the transmogrification of
flaming iron greatmaul of vileness (18-28 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 2.05 gold from the transmogrification of
blink rune of the warrior (range 3; phase 14; cd 15).
You feel very confident walking into this place.
Saving game...

Saving done.

You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You cannot use items on the world map.