Pel the level 5 Drem Writhing One by rustndusty

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDrem
ClassWrithing One
Level / Exp5 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity11 (base 10)
Constitution14 (base 13)
Magic34 (base 27)
Willpower9 (base 10)
Cunning14 (base 11)

Resources

Life197/197
Insanity0/100
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible7

Offense: Mainhand

Damage22
Accuracy24
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+5%
Light+11%
All0%

Defense: Base

Armour (hardiness)6.5 (43.579428603723%)
Defense3
Ranged Defense3
Fatigue7
Physical Save15
Spell Save15
Mental Save19

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 28%( 70%)
Temporal+ 7%( 70%)
Lightning+ 15%( 70%)
Fire+ 5%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
1/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
3/5
1/5
0/5
0/5
Demented / Path of horror1.30
1/5
1/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

done
active

Equipment

Tool
On feet
Around neck
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


Pel deactivates
Chaos Orbs.
Pel activates
Chaos Orbs.
Resting starts...

Talent Frenzy is ready to use.
Talent Lash Out is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


Pel casts
Teleport: Kroshkkur.

Resting starts...

You are yanked out of this place!

Rested for 29 turns (stop reason: dialog is displayed).


You gain 2.19 gold from the transmogrification of
quiver of elm arrows of vileness (21/21, 14-20 power, 5 apr).
You gain 1.94 gold from the transmogrification of
blazing quiver of elm arrows (17/17, 16-22 power, 5 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.44 gold from the transmogrification of
grounding rough leather cap (0 def, 1 armour).
You gain 1.11 gold from the transmogrification of
rough leather sling of acid.
You gain 0.25 gold from the transmogrification of
iron longsword (12-17 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (16-20 power, 5 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.