Gwar the level 4 Drem Doombringer by bruceleroy99

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDrem
ClassDoombringer
Level / Exp4 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 20)
Dexterity11 (base 10)
Constitution13 (base 12)
Magic14 (base 12)
Willpower9 (base 10)
Cunning11 (base 11)

Resources

Life185/185
Stamina106/106
Vim92/92
Healing Factor1.0245901639344
Regeneration0.2561475409836

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage36
Accuracy18
Crit Chance12%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)9.3350939529706 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue12
Physical Save14
Spell Save8
Mental Save7

Defense: Resistances

Lightning+ 15%( 70%)
Temporal+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance23%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
2/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Race / Drem1.00
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
2/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
done

Equipment

Tool
Around neck
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


Lore found:
a new threat (3)

Gwar casts
Teleport: Kroshkkur.

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Gwar wears:
grounding iron helm of strength (+3) (0 def, 3 armour).

Gwar wears:
iron pickaxe of endurance (dig speed 38 turns).

Gwar wears (replacing
iron greatsword (112% power, 1 apr)): acidic iron battleaxe (107% power, 1 apr).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (16/16, 115% power, 1 apr).
You gain 3.32 gold from the transmogrification of
survivor's brass lantern of the zealot.
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 4.70 gold from the transmogrification of
rejuvenating rough leather armour (3 def, 2 armour).
You gain 0.95 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.75 gold from the transmogrification of
arcing iron waraxe (101% power, 2 apr).
You gain 3.49 gold from the transmogrification of
short elm starstaff of illumination (100% power, 2 apr, temporal element).
You gain 2.11 gold from the transmogrification of
cruel elm starstaff (100% power, 2 apr, temporal element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (77% power, 12 apr, nature damage).
You gain 0.75 gold from the transmogrification of
acidic iron mace (104% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (102% power, 5 apr).
You gain 1.04 gold from the transmogrification of
teleportation rune of the sneak (range 38; cd 14).
There is a portal to the Maggot here (press '' or right click to use).
Gwar deactivates
Horrifying Blows.