Dremor the level 5 Drem Doombringer by Incubus_

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDrem
ClassDoombringer
Level / Exp5 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 23)
Dexterity11 (base 10)
Constitution13 (base 12)
Magic21 (base 15)
Willpower9 (base 10)
Cunning11 (base 11)

Resources

Life203/203
Stamina110/110
Vim116/116
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Stealth5
See Invisible5

Offense: Mainhand

Damage30
Accuracy18
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+3%

Defense: Base

Armour (hardiness)16.317011280365 (73.452380952381%)
Defense2
Ranged Defense2
Fatigue17
Physical Save13
Spell Save14
Mental Save7

Defense: Resistances

Temporal+ 5%( 70%)
Lightning+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Corruption / Torture1.30
3/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
2/5
1/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
2/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

Quests

active
done

Equipment

On fingers
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


Today is the 30th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


You don't see how to get there...


Ran for 3 turns (stop reason: interesting terrain).


You don't see how to get there...


Ran for 7 turns (stop reason: interesting terrain).


You don't see how to get there...

Ran for 2 turns (stop reason: interesting terrain).


You don't see how to get there...

You don't see how to get there...


You don't see how to get there...

You don't see how to get there...


You don't see how to get there...

You don't see how to get there...


You don't see how to get there...

You don't see how to get there...