Julius the level 2 Cornac Archer by Qwib-Qwib

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp2 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity17 (base 17)
Constitution10 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning18 (base 13)

Resources

Life105/122
Stamina103/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy22
Crit Chance6%
APR1
Speed0.80

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower16.3
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3.45
Ranged Defense3.45
Fatigue6
Physical Save7.7
Spell Save8.05
Mental Save10.85

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Cunning / Trapping1.20
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

Talent Explosion Trap is ready to use.

Julius stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.

There is an item here:
mindwoven linen robe of light (+15%) (0 def, 0 armour)

Julius picks up (d.):
mindwoven linen robe of light (+15%) (0 def, 0 armour).

Ran for 3 turns (stop reason: hostile spotted to the east (bee swarm)).


Julius uses Explosion Trap.


Bee swarm triggers a trap (Julius's explosion trap)!

Julius is on fire!

Welcome to level 2 [Julius].
Julius has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).
Burning from Explosion trap hits
Julius for 8 fire damage.
Julius's explosion trap hits Bee swarm for
25 fire damage.
Julius's explosion trap hits
Julius for 25 fire damage.
Julius's explosion trap killed Bee swarm!

Julius uses Steady Shot.

Burning from Explosion trap hits
Julius for 8 fire damage.
Julius's Steady Shot hits Giant rabbit for
23 physical damage.
Julius's Steady Shot killed Giant rabbit!

Julius stops burning.