Slingshot the level 10 Yeek Skirmisher by Kleszczuk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassSkirmisher
Level / Exp10 / 21%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity21 (base 23)
Constitution14 (base 19)
Magic10 (base 10)
Willpower20 (base 11)
Cunning29 (base 23)

Resources

Life195/195
Stamina152/152
Healing Factor1.0372895330003
Regeneration1.2966119162504

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage32
Accuracy26
Crit Chance10%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower23
Crit Chance7%
Speed1

Offense: Damage Bonus

Fire+15%

Defense: Base

Armour (hardiness)28 (55%)
Defense11
Ranged Defense11
Fatigue10
Physical Save9
Spell Save10
Mental Save17

Defense: Resistances

Acid+ 17%( 70%)
Temporal+ 7%( 70%)
Cold+ 12%( 70%)
Lightning+ 6%( 70%)
Fire+ 53%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance24%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
5/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Cunning / Called Shots1.30
5/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Adventure / Partner1.00
0/15
0/26
0/3
0/2
0/2
0/2
Cunning / Scoundrel1.30
5/5
4/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done

Equipment

On feet
Quiver
On hands
On head
On fingers
Around waist
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Slingshot the Yeek Skirmisher level 10
1st Summertide 122nd year of Ascendancy at 23:29
see stats

Log

Slingshot's Shoot misses skeleton master archer.
Skeleton master archer's Shoot performs a ranged critical strike against Slingshot!
Skeleton master archer's Shoot hits
Slingshot for 43 physical, 8 lightning, 4 fire (55 total damage).
Slingshot is no longer pinned.


Skeleton master archer is no longer pinned.


Skeleton master archer shoots!
Skeleton master archer's Shoot hits
Slingshot for 41 physical, 8 lightning, 4 fire (53 total damage).
Slingshot stops regenerating health quickly.


Slingshot feels pain again.


Talent Kneecapper is ready to use.
Talent Infusion: Regeneration is ready to use.
Ran for 4 turns (stop reason: hostile spotted to the west (skeleton master archer)).


Slingshot uses
Infusion: Regeneration.
Slingshot starts regenerating health quickly.

Skeleton master archer uses
Pinning Shot.
Skeleton master archer's Pinning Shot performs a ranged critical strike against Slingshot!
Slingshot is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Slingshot for 97 physical damage.
Slingshot the level 10 yeek skirmisher was bludgeoned to death by a skeleton master archer on level 1 of Ruins of Kor'Pul.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Skeleton master archer's Pinning Shot killed Slingshot!
Saving game...

Saving done.