Blacky the level 2 Yeek Doomed by Killer1810

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassDoomed
Level / Exp2 / 26%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower23 (base 17)
Cunning22 (base 18)

Resources

Life78/78
Hate40/100
Healing Factor0.64812008488146
Regeneration0.16203002122036

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage6
Accuracy17
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy17
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower24
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4
Spell Save11
Mental Save15

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Shadows1.30
3/5
0/5
0/5
0/5
Cursed / Punishments1.30
0/5
0/5
0/5
0/5
Cursed / Darkness1.30
1/5
0/5
0/5
0/5
Cursed / Force of will1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
2/5
0/5
0/5
0/5
Cursed / Gestures1.30
2/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Ran for 3 turns (stop reason: interesting terrain).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
There is a ladder to the next level here (press '' or right click to use).
Ran for 55 turns (stop reason: at exit).


You gain 1.33 gold from the melting of
deadly quiver of elm arrows of erosion (20/20, 24-33 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.67 gold from the melting of
iron plate armour of fire resistance (0 def, 7 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.47 gold from the melting of
insulating iron helm (0 def, 3 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
flaming iron waraxe (12-16 power, 2 apr).
You gain 0.25 gold from the melting of
elm vilestaff (10-12 power, 2 apr, acid element).
You collect a new ingredient:
lump of iron (1).
You gain 2.55 gold from the melting of
balanced iron mace of massacre (18-25 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (16-25 power, 1 apr).
There is a ladder to the previous level here (press '' or right click to use).