Bruce the level 14 Whitehoof Sawbutcher by KaiiMolan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassSawbutcher
Level / Exp14 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength64 (base 40)
Dexterity12 (base 10)
Constitution22 (base 11)
Magic26 (base 10)
Willpower11 (base 10)
Cunning31 (base 30)

Resources

Life476/476
Steam100/100
Healing Factor1.2628408944572
Regeneration5.5533115658522

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage72
Accuracy22
Crit Chance14%
APR0
Speed1.00

Offense: Offhand

Damage39
Accuracy22
Crit Chance14%
APR0
Speed1.00

Offense: Spell

Spellpower23
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance7%
Speed1

Offense: Damage Bonus

Fire+21%
Light+10%

Defense: Base

Armour (hardiness)33.335093952971 (47.857809501309%)
Defense16
Ranged Defense16
Fatigue27
Physical Save27
Spell Save21
Mental Save14

Defense: Resistances

Cold+ 10%( 70%)
Arcane+ 5%( 70%)
Fire+ 38%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Silence Resistance50%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
1/5
2/5
1/5
3/5
Steamtech / Sawmaiming1.30
2/5
2/5
2/5
0/5
Steamtech / Butchery1.30
5/5
1/5
1/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
2/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
5/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Bruce the Whitehoof Sawbutcher level 11
17th Retaking 124th year of Ascendancy at 23:21
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Bruce the Whitehoof Sawbutcher level 12
25th Retaking 124th year of Ascendancy at 13:26
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Bruce the Whitehoof Sawbutcher level 10
16th Retaking 124th year of Ascendancy at 09:19
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Bruce the Whitehoof Sawbutcher level 14
1st Revenge 124th year of Ascendancy at 17:55
see stats

Log

Bruce hits Whitehoof hailstorm for (1 flat reduction), 74 physical, (1 flat reduction), 4 darkness, (1 flat reduction), 3 acid, (1 flat reduction), 4 fire, (1 flat reduction), 2 lightning, (1 flat reduction), 2 cold (89 total damage).
Rotting Disease from Ghoulking hits
Bruce for (6 flat reduction), 22 blight (22 total damage).
Whitehoof hailstorm casts
Black Ice.
Whitehoof hailstorm hits Bruce for (6 flat reduction), 73 cold (73 total damage).

Bruce uses
Spinal Break.
Bruce misses Whitehoof hailstorm.
Bruce misses Whitehoof hailstorm.
Rotting Disease from Ghoulking hits
Bruce for (6 flat reduction), 22 blight (22 total damage).
Melee retaliation hits Whitehoof hailstorm for
(1 flat reduction), 18 physical (18 total damage).
Whitehoof hailstorm hits Bruce for (6 flat reduction), 5 physical (5 total damage).
Whitehoof maulotaur casts
Lightning.
Whitehoof maulotaur's spell attains critical power!
Whitehoof maulotaur hits Bruce for (6 flat reduction), 116 lightning (116 total damage).
Whitehoof maulotaur hits Whitehoof hailstorm for 110 lightning damage.
Bruce the level 14 whitehoof sawbutcher was amped to death by a whitehoof maulotaur on level 1 of Krimbul Territory.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Whitehoof maulotaur killed Bruce!
Saving game...

Resting starts...

Talent Bloodstream is ready to use.
Talent To The Arms is ready to use.
Talent Spinal Break is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Implant: Medical Injector is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Saving done.