Morin the level 1 Serpent Hydra by Kamani_They-Them

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSerpent
ClassHydra
Level / Exp1 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 10)
Constitution16 (base 13)
Magic6 (base 10)
Willpower13 (base 16)
Cunning15 (base 10)

Resources

Life204/221
Fury52/54
Stamina126/132
Equilibrium0
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10.8
Lite2

Offense: Barehand

Damage6
Accuracy6
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower6
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save20
Spell Save9
Mental Save12

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-heart / Breath Hydra1.30
1/5
0/5
0/5
0/5
Wild-heart / Feral Hydra1.30
1/5
0/5
0/5
0/5
Wild-heart / Glare Hydra1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-heart / Prudence1.10
0/5
0/5
0/5
0/5
Ego / Serpent1.00
1/5
0/5
0/5
0/5
Wild-heart / Hoarding Beast1.10
1/5
1/5
0/5
0/5
Wild-heart / Hydragon1.10
2/5
1/5
1/5
1/5
Wild-heart / Regenerate1.30
0/5
0/5
0/5
0/5
Wild-heart / Natural Combat1.00
0/10
0/10
0/10
1/10
0/10
0/10
0/10
0/10

Effects

beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

active
active

Equipment

Light source

Inventory

Achievements

Log

Morin has been illuminated.
Fighter hits Stone golem for 1 physical damage.
Fighter hits Morin for 4 physical damage.
Sorcerer hits Fire drake hatchling for 0 physical damage.
Fire drake hatchling hits Sorcerer for 0 fire damage.

Something hits
Morin for 3 physical damage.

Your fit of rage suddenly comes to an end; you feel rational again...
Morin calms down.


Morin is no longer illuminated.

Morin recovers sight.

Talent Drag In is ready to use.
Talent Breath of Acid is ready to use.

Talent Breath of Thunder is ready to use.

Talent Breath of Poison is ready to use.
Morin suddenly sprouts Glare heads!


A vicious, feral head sprouts from Morin's body!
You lose control of your Decoy Heads due to your equilibrium!

Talent Elusiveness is ready to use.

Ran for 2 turns (stop reason: didn't move).


Morin suddenly sprouts Decoy heads!