Tarraderadig the level 11 Skeleton Adventurer by ArtixBot513

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassAdventurer
Level / Exp11 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 12)
Dexterity50 (base 24)
Constitution27 (base 12)
Magic14 (base 12)
Willpower17 (base 12)
Cunning38 (base 36)

Resources

Life320/320
Stamina148/148
Healing Factor1.1386945338483
Regeneration0.28467363346207

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Barehand

Damage51
Accuracy38
Crit Chance26%
APR13
Speed1.00

Offense: Spell

Spellpower19
Crit Chance9%
Speed1

Offense: Mind

Mindpower28
Crit Chance9%
Speed1

Offense: Damage Bonus

Arcane+4%
Darkness+5%
Fire+10%
Mind+5%

Defense: Base

Armour (hardiness)15.5 (43.579428603723%)
Defense30
Ranged Defense30
Fatigue18
Physical Save21
Spell Save10
Mental Save19

Defense: Resistances

Light+ 13%( 70%)
Darkness+ 20%( 70%)
Fire+ 43%( 70%)
All+ 3%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.00
4/5
1/5
2/5
0/5
Technique / Bloodthirst1.00
2/5
0/5
0/5
0/5
Technique / Unarmed discipline1.00
1/5
1/5
1/5
0/5
Cunning / Artifice1.00
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
1/5
1/5
1/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
1/5
1/5
0/5
Technique / Unarmed training1.00
1/5
1/5
1/5
0/5
Cunning / Scoundrel1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
done
active
active
done
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Around neck
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Tarraderadig the Skeleton Adventurer level 10
2nd Summertide 122nd year of Ascendancy at 12:32
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Tarraderadig the Skeleton Adventurer level 8
9th Mirth 122nd year of Ascendancy at 07:17
see stats

Log

You collect a new ingredient: lump of steel (1).
You gain 4.12 gold from the melting of
swashbuckler's steel steamsaw of temporal resistance (+13%) (12-18 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.23 gold from the melting of
flaming steel steamsaw of erosion (12-19 power, 0 apr).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 2.57 gold from the melting of
creative vined mindstar of resolve (4-5 power, 18 apr, nature damage).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 5.32 gold from the melting of
balanced dwarven-steel greatmaul of dampening (41-62 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.48 gold from the melting of
flaming steel battleaxe of erosion (21-32 power, 2 apr).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 1st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:18.

Today is the 2nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:45.


There is a A gate into the Maze here (press '' or right click to use).

Today is the 3rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:00.

Ran for 4 turns (stop reason: interesting character).


Saving done.


There is a A gate into the Maze here (press '' or right click to use).

Today is the 4th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:26.


There is a A path into the Old Forest here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).