Mistakes the level 10 Skeleton Arcane Blade by jaur

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcane Blade
Level / Exp10 / 53%
Sizebig
Lifes / Deaths

Primary Stats

Strength36 (base 15)
Dexterity32 (base 10)
Constitution23 (base 20)
Magic36 (base 31)
Willpower15 (base 10)
Cunning13 (base 13)

Resources

Life310/310
Mana179/179
Stamina120/120
Healing Factor1.2099022211821
Regeneration0.30247555529553

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage52
Accuracy33
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower34
Crit Chance3%
Speed1

Offense: Mind

Mindpower22
Crit Chance7%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)19.551211628464 (73.607947236566%)
Defense21
Ranged Defense21
Fatigue27
Physical Save23
Spell Save21
Mental Save20

Defense: Resistances

Darkness+ 6%( 70%)
Lightning+ 15%( 70%)
Light+ 35%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Teleport Resistance10%
Instadeath Resistance100%
Poison Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
3/5
1/5
1/5
0/5
Technique / Combat techniques1.00
3/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
1/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

done
done
active
active
done

Equipment

On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Mistakes the Skeleton Arcane Blade level 10
2nd Flare 122nd year of Ascendancy at 21:55
see stats

Log


Talent Rush is ready to use.
Mistakes picks up (t.):
brass lantern.
Ran for 16 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
overpowered elm totem of stinging [power 164] (21 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 3.94 gold from the transmogrification of
Freezearc.
You gain 1.08 gold from the transmogrification of
rough leather sling of acid.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.97 gold from the transmogrification of
mule's copper ring.
There is a previous level here (press '' or right click to use).