Mistakes the level 4 Skeleton Arcane Blade by jaur

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcane Blade
Level / Exp4 / 80%
Sizebig
Lifes / Deaths

Primary Stats

Strength33 (base 13)
Dexterity31 (base 10)
Constitution15 (base 15)
Magic20 (base 20)
Willpower14 (base 10)
Cunning13 (base 13)

Resources

Life169/169
Mana118/138
Stamina90/99
Healing Factor1.1460311219418
Regeneration0.28650778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage49
Accuracy29
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower25
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense18
Ranged Defense18
Fatigue6
Physical Save20
Spell Save16
Mental Save13

Defense: Resistances

Cold+ 15%( 70%)
Darkness+ 17%( 70%)
Light+ 45%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.00
2/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

On fingers
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Mistakes wears (replacing
brass lantern): Summertide Phial.

Mistakes wears (replacing
rough leather armour (3 def, 2 armour)): prismatic rough leather armour of cold resistance (3 def, 2 armour).

Mistakes wears:
nightruned rough leather belt of the giants.

New shimmer option unlocked: iron greatmaul
Mistakes wears (replacing
iron greatsword (14-23 power, 1 apr)): iron greatmaul of massacre (24-37 power, 1 apr).

Mistakes wears:
psionicist's copper ring of power.

Mistakes wears:
stabilizing linen wizard hat (1 def, 0 armour).

You gain 3.77 gold from the transmogrification of
bright brass lantern of clarity.
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.13 gold from the transmogrification of
quiver of elm arrows of erosion (16/16, 13-18 power, 5 apr).
You gain 0.40 gold from the transmogrification of
reinforced iron shield (0 def, 3 armour, 45 block).
You gain 1.11 gold from the transmogrification of
iron mail armour of temporal resistance (2 def, 4 armour).
You gain 1.70 gold from the transmogrification of
iron waraxe of daylight (12-17 power, 2 apr).
You gain 1.47 gold from the transmogrification of
elm starstaff of fate (10-12 power, 2 apr, physical element).
You gain 1.08 gold from the transmogrification of
rough leather sling of cold.
You gain 1.00 gold from the transmogrification of
mossy mindstar of life (2-3 power, 12 apr, nature damage).
You gain 2.88 gold from the transmogrification of
iron dagger 'Frigidorder' (16-20 power, 5 apr).
You gain 2.69 gold from the transmogrification of
flaming iron dagger of paradox (9-12 power, 5 apr).
You gain 5.75 gold from the transmogrification of
truestriking iron battleaxe of crippling (12-18 power, 1 apr).
You feel very confident walking into this place.