HAHAHA the level 3 Yeek Anorithil by jaur

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassAnorithil
Level / Exp3 / 7%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 11)
Dexterity8 (base 10)
Constitution8 (base 13)
Magic20 (base 20)
Willpower16 (base 10)
Cunning18 (base 14)

Resources

Life98/98
Positive56/56
Negative36/36
Healing Factor0.98314606741573
Regeneration0.24578651685393

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy2
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance9%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save5
Spell Save12
Mental Save11

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Confusion Resistance53%
Stun Resistance18%
Instadeath Resistance100%
Blind Resistance18%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
1/5
0/5
0/5
0/5
Celestial / Sunlight1.30
4/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Moonlight Ray is ready to use.
Talent Searing Light is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


You pickup 0.65 gold pieces.

There is a ladder to the next level here (press '' or right click to use).
Ran for 78 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 100 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 100 turns (stop reason: at exit).


You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 2.37 gold from the transmogrification of
grounding pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 2.43 gold from the transmogrification of
regal linen cloak of Iron Throne (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron longsword (10.5-14.7 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-22.4 power, 1 apr).
There is a ladder to the previous level here (press '' or right click to use).
Saving game...

Saving done.

HAHAHA deactivates
Hymn of Perseverance.