Madness the level 3 Cornac Shadowblade by thephantom032

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceCornac
ClassShadowblade
Level / Exp3 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 13)
Constitution10 (base 10)
Magic13 (base 13)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life-87/119
Mana112/112
Stamina106/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage6
Accuracy7
Crit Chance5%
APR5
Speed1.00

Offense: Offhand

Damage3
Accuracy7
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2.05
Ranged Defense2.05
Fatigue6
Physical Save7
Spell Save8.05
Mental Save8.05

Defense: Resistances

All 0%( 70%)

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
0/5
0/5
0/5
0/5
Technique / Dual weapons1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Rested for 12 turns (stop reason: all resources and life at maximum).

Madness uses Infusion: Wild.

Madness lessens the pain.

Resting starts...

Madness feels pain again.

Talent Infusion: Wild is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Madness uses Infusion: Wild.

Madness lessens the pain.

Resting starts...

Madness feels pain again.

Talent Infusion: Wild is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Madness uses Infusion: Wild.

Madness lessens the pain.

Resting starts...

Madness feels pain again.

You feel a surge of power as a powerful creature falls nearby.

Welcome to level 2 [Madness].
Madness has 6 stat point(s), 6 class talent point(s), 3 generic talent point(s), 1 category point(s) to spend. Press p to use them.

Welcome to level 3 [Madness].
Madness has 8 stat point(s), 7 class talent point(s), 4 generic talent point(s), 1 category point(s) to spend. Press p to use them.

Talent Infusion: Wild is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Madness loses sight!

Saving game...