Dairovor the level 9 Skeleton Sun Paladin by DarkDranix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp9 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 21)
Dexterity19 (base 10)
Constitution24 (base 22)
Magic27 (base 20)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life339/339
Positive10/44
Stamina124/124
Healing Factor1.2082474226804
Regeneration1.6311340206186

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage25
Accuracy30
Crit Chance12%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower23
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)34.416050405667 (91.629213483146%)
Defense16
Ranged Defense23
Fatigue32
Physical Save28
Spell Save12
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance23%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
0/5
0/5
Technique / Shield offense1.10
5/5
1/5
0/5
0/5
Celestial / Sun1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
failed
done
active
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You gain 3.50 gold from the transmogrification of Sludgegrip (0 def, 0 armour).
You gain 0.87 gold from the transmogrification of
miner's pair of iron boots (0 def, 7 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.25 gold from the transmogrification of
blooming mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 6.65 gold from the transmogrification of
Rootglamour the elm longbow.
You gain 1.26 gold from the transmogrification of
acidic iron greatmaul of massacre (25.5-38.25 power, 1 apr).
You gain 8.10 gold from the transmogrification of
Murkbreeze the iron dagger (14.5-18.85 power, 5 apr).
You gain 1.55 gold from the transmogrification of
wizard's copper ring of light (+22%).
You gain 0.84 gold from the transmogrification of
wizard's copper ring.
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Resting starts...

Rested for 17 turns.


Today is the 3rd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:00.


You don't see how to get there...


Saving done.


There is a Way into the heart of the gloom here (press '' or right click to use).

There is a ladder to worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Dairovor deactivates Weapon of Light.

Dairovor deactivates Chant of Fortress.