Lockemancer the level 21 Shalore Necromancer by theyareclose

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassNecromancer
Level / Exp21 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution52 (base 50)
Magic67 (base 38)
Willpower27 (base 13)
Cunning21 (base 11)

Resources

Life-127/476
Mana285/285
Soul11/12
Vim140/180
Healing Factor1.5437837837838
Regeneration0.38594594594595

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth21.970039208598
See Invisible24.970039208598

Offense: Mainhand

Damage25
Accuracy5
Crit Chance18%
APR4
Speed1.00

Offense: Spell

Spellpower56
Crit Chance20%
Speed1

Offense: Mind

Mindpower24
Crit Chance14%
Speed1

Offense: Damage Bonus

Physical+30%
Arcane+8%
Fire+5%
All0%

Offense: Damage Penetration

Temporal+5%

Defense: Base

Armour (hardiness)10 (30%)
Defense16
Ranged Defense16
Fatigue0
Physical Save20
Spell Save33
Mental Save16

Defense: Resistances

Blight+ 10%( 70%)
Physical -2%( 70%)
Cold+ 10%( 70%)
All-13%( 70%)
Darkness+ 6%( 70%)
Light -2%( 70%)
Temporal -5%( 70%)
Fire -2%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance50%
Disarm Resistance20%
Knockback Resistance22%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.50
1/5
1/5
1/5
0/5
Spell / Shades1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
1/5
5/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
4/5
0/5
0/5
Race / Shalore1.00
1/5
5/5
5/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect
beneficial effect
detrimental effect
beneficial effect

Quests

done
active
done
done
failed
done
done
done
done
active
done
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Lockemancer the Shalore Necromancer level 15
32nd Dusk 122nd year of Ascendancy at 07:57
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Lockemancer the Shalore Necromancer level 18
52nd Haze 122nd year of Ascendancy at 12:55
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Lockemancer the Shalore Necromancer level 10
9th Flare 122nd year of Ascendancy at 13:07
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Lockemancer the Shalore Necromancer level 20
75th Haze 122nd year of Ascendancy at 19:32
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Lockemancer the Shalore Necromancer level 15
58th Dusk 122nd year of Ascendancy at 09:18
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Lockemancer the Shalore Necromancer level 18
48th Haze 122nd year of Ascendancy at 04:32
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Lockemancer the Shalore Necromancer level 8
5th Flare 122nd year of Ascendancy at 14:02
see stats
The Right thing to do (Nightmare (Roguelike) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Lockemancer the Shalore Necromancer level 19
69th Haze 122nd year of Ascendancy at 01:50
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Lockemancer the Shalore Necromancer level 14
23rd Dusk 122nd year of Ascendancy at 17:18
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Lockemancer the Shalore Necromancer level 17
5th Haze 122nd year of Ascendancy at 16:47
see stats

Log

Talent Ward is ready to use.
Talent Impending Doom is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Lockemancer uses
Ward.
Lockemancer warded against physical!

Talent Grace of the Eternals is ready to use.

There is nothing there.


Ran for 3 turns (stop reason: interesting terrain).


Lockemancer's physical ward fades


Resting starts...

Talent Ward is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Lockemancer uses
Ward.
Lockemancer warded against physical!


Lockemancer wanders around!.

Something leeches life from Lockemancer!
Something receives
7 healing from Lockemancer.
Bane of Confusion from Celia hits
Lockemancer for 36 darkness damage.
Lockemancer vanishes from sight.

Lockemancer deactivates
Secrets of the Eternals.
Saving game...