Locke1 the level 1 Cornac Sun Paladin by theyareclose

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSun Paladin
Level / Exp1 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic16 (base 16)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life114/114
Positive0/50
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy15
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.62 (59.10447761194%)
Defense6
Ranged Defense10
Fatigue18
Physical Save9.1
Spell Save9.1
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Celestial / Sun1.00
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
0/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Orc pyromancer starts to surge mana.
Orc warrior uses Infusion: Regeneration.

Orc warrior starts regenerating health quickly.


Orc warrior hits Locke1 for 25 physical damage.
Orc pyromancer activates Spellcraft.

Orc necromancer casts Rune: Manasurge.

Orc necromancer starts to surge mana.


Orc warrior hits Locke1 for 21 physical damage.
Locke1 is cursed.

Orc pyromancer casts Fireflash.

Orc archer shoots!

Orc warrior uses Infusion: Regeneration.

Orc warrior starts regenerating health quickly.

Orc necromancer casts Invoke Darkness.

Orc necromancer's spell attains critical power!
Orc necromancer hits Locke1 for 351 darkness damage.
Locke1 the level 1 cornac sun paladin was swallowed by the void to death by an orc necromancer on level 1 of Ambush!.
You have no more lives left.
Locke1 is no longer cursed.

Locke1 deactivates Weapon of Light.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Orc necromancer killed Locke1!
Ran for 2 turns (stop reason: interesting character).


Saving done.

Saving game...